using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace VoxelBusters.CoreLibrary.Editor.NativePlugins { [Serializable] public class PBXAssociatedDomainsEntitlement { #region Fields [SerializeField] private string[] m_domains; #endregion #region Properties public string[] Domains { get { return m_domains; } } #endregion #region Constructors public PBXAssociatedDomainsEntitlement(string[] domains) { // set properties m_domains = domains; } #endregion } }