#if UNITY_IOS || UNITY_TVOS using System.Collections; using System.Collections.Generic; using UnityEngine; namespace VoxelBusters.CoreLibrary.Editor.NativePlugins.Build.Xcode { public static class PBXProjectBuildConfigurationKey { public const string kBuildSettings = "buildSettings"; public const string kHeaderSearchPaths = "HEADER_SEARCH_PATHS"; public const string kLibrarySearchPaths = "LIBRARY_SEARCH_PATHS"; public const string kFrameworkSearchPaths = "FRAMEWORK_SEARCH_PATHS"; public const string kOtherCFlags = "OTHER_CFLAGS"; public const string kOtherLDFlags = "OTHER_LDFLAGS"; } } #endif