<%IF TYPE_HAS_NAMESPACE%> using {TYPE_NAMESPACE}; <%ENDIF%> <%IF HAS_SUB_UA_NAMESPACE%> namespace UnityAtoms.{SUB_UA_NAMESPACE} <%ELSE%> namespace UnityAtoms <%ENDIF%> { /// /// Function x 2 of type `{VALUE_TYPE}`. Inherits from `AtomFunction<{VALUE_TYPE}, {VALUE_TYPE}>`. /// [EditorIcon("atom-icon-sand")] public abstract class {VALUE_TYPE_NAME}{VALUE_TYPE_NAME}Function : AtomFunction<{VALUE_TYPE}, {VALUE_TYPE}> { } }