#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; <%IF HAS_SUB_UA_NAMESPACE%> namespace UnityAtoms.{SUB_UA_NAMESPACE}.Editor <%ELSE%> namespace UnityAtoms.Editor <%ENDIF%> { /// /// Constant property drawer of type `{VALUE_TYPE}`. Inherits from `AtomDrawer<{VALUE_TYPE_NAME}Constant>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomPropertyDrawer(typeof({VALUE_TYPE_NAME}Constant))] public class {VALUE_TYPE_NAME}ConstantDrawer : VariableDrawer<{VALUE_TYPE_NAME}Constant> { } } #endif