using System.Collections.Generic; using Channel = Ubisoft.HtLogger.Channel; public class GameLogger { public readonly static Channel CHANNEL_ORANGE = CreateChannel("ORANGE", "#FF5733"); public readonly static Channel CHANNEL_GREEN = CreateChannel("GREEN", "green"); public readonly static Channel CHANNEL_CYAN = CreateChannel("CYAN", "cyan"); private static Channel CreateChannel(string name, string color) { return Debug.CreateChannel(name, color); } public static List Channels => Debug.Channels; }