namespace Ubisoft.Hotel.Addressables.Core { public class AddressablesLogger { public const string LOG_CHANNEL_NAME = "HtAddressables"; private static HtLogger.Channel s_channel; public static HtLogger.Channel Channel { get { if (s_channel == null) { s_channel = HtLogger.Instance.CreateChannel(LOG_CHANNEL_NAME); } return s_channel; } set { s_channel = value; } } } }