using System.Collections.Generic; using UnityEngine; namespace TriflesGames.SDKManagement.Editor { [System.Serializable] public class SDKInfo : ScriptableObject { public List DownloadedSDKs; public SDKInfo() { DownloadedSDKs = new List(); } } [System.Serializable] public class SDKVersion { public string Id; public long Version; public SDKVersion() { Id = ""; Version = default; } } }