using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; namespace CoreBluetoothSample { public class SampleDebug_Home : MonoBehaviour { public void OnClickCentral() { SceneManager.LoadScene("SampleDebug_CentralScene"); } public void OnClickPeripheral() { SceneManager.LoadScene("SampleDebug_PeripheralScene"); } } }