namespace TapTap.TapDB.Standalone.Internal { public class Logger { public bool Enable { get; set; } = true; public void Debug(string log) { if (!Enable) { return; } UnityEngine.Debug.Log($"TapDB SDK Debug: {log}"); } public void Error(string log) { if (!Enable) { return; } UnityEngine.Debug.LogError($"TapDB SDK Error: {log}"); } } }