using TapSDK.UI; using TapSDK.Compliance.Model; using UnityEngine.UI; using System; using UnityEngine; namespace TapSDK.Compliance.Internal { public class TaptapComplianceHealthPaymentController : BasePanelController { public Text titleText; public Text contentText; public Text buttonText; public Button okButton; public ScrollRect scrollRect; private Action _onOk; /// /// bind ugui components for every panel /// protected override void BindComponents() { titleText = transform.Find("Root/TitleText").GetComponent(); scrollRect = transform.Find("Root/Scroll View").GetComponent(); contentText = transform.Find("Root/Scroll View/Viewport/Content/ContentText").GetComponent(); okButton = transform.Find("Root/OKButton").GetComponent