using TapSDK.UI;
using TapSDK.Compliance.Model;
using UnityEngine.UI;
using System;
using UnityEngine;
namespace TapSDK.Compliance.Internal
{
public class TaptapComplianceHealthPaymentController : BasePanelController
{
public Text titleText;
public Text contentText;
public Text buttonText;
public Button okButton;
public ScrollRect scrollRect;
private Action _onOk;
///
/// bind ugui components for every panel
///
protected override void BindComponents()
{
titleText = transform.Find("Root/TitleText").GetComponent();
scrollRect = transform.Find("Root/Scroll View").GetComponent();
contentText = transform.Find("Root/Scroll View/Viewport/Content/ContentText").GetComponent();
okButton = transform.Find("Root/OKButton").GetComponent