using Newtonsoft.Json;
using TapSDK.Compliance.Model;
namespace TapSDK.Compliance
{
public class PlayableResult
{
private static readonly int MAX_CHINA_REMAIN_TIME = 60;
///
/// 单日游戏最大剩余时间(分钟)
///
internal static int MaxRemainTime
{
get
{
return MAX_CHINA_REMAIN_TIME;
}
}
///
/// 剩余时长,用于 UI 展示
///
[JsonProperty("remain_time")]
public int RemainTime { get; set; }
///
/// 标题,用于 UI 展示
///
[JsonProperty("title")]
public string Title { get; set; }
///
/// 内容,用于 UI 展示
///
[JsonProperty("description_plain")]
public string Content { get; set; }
}
internal class PlayableResponse : BaseResponse
{
[JsonProperty("data")]
public PlayableResult Result;
}
}