/******************************************************************************
* Copyright (C) Ultraleap, Inc. 2011-2021. *
* *
* Use subject to the terms of the Apache License 2.0 available at *
* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
* between Ultraleap and you, your company or other organization. *
******************************************************************************/
using UnityEngine;
namespace Leap.Unity.Attachments
{
///
/// Flags for attachment points on the hand.
///
[System.Flags]
public enum AttachmentPointFlags
{
None = 0,
Wrist = 1 << 1,
Palm = 1 << 2,
ThumbProximalJoint = 1 << 3,
ThumbDistalJoint = 1 << 4,
ThumbTip = 1 << 5,
IndexKnuckle = 1 << 6,
IndexMiddleJoint = 1 << 7,
IndexDistalJoint = 1 << 8,
IndexTip = 1 << 9,
MiddleKnuckle = 1 << 10,
MiddleMiddleJoint = 1 << 11,
MiddleDistalJoint = 1 << 12,
MiddleTip = 1 << 13,
RingKnuckle = 1 << 14,
RingMiddleJoint = 1 << 15,
RingDistalJoint = 1 << 16,
RingTip = 1 << 17,
PinkyKnuckle = 1 << 18,
PinkyMiddleJoint = 1 << 19,
PinkyDistalJoint = 1 << 20,
PinkyTip = 1 << 21
}
public static class AttachmentPointFlagsExtensions
{
// Takes advantage of two's complement representation for negative integers
// to check whether the bit field has a single bit set.
// https://en.wikipedia.org/wiki/Two%27s_complement
public static bool IsSinglePoint(this AttachmentPointFlags points)
{
int mask = (int)points;
bool isSingleBitSet = mask != 0 && mask == (mask & -mask);
return isSingleBitSet;
}
///
/// Returns whether these AttachmentPointsFlags contain the single flag specified by singlePoint.
/// Will raise a warning in the editor if the argument is not a single flag constant.
///
public static bool ContainsPoint(this AttachmentPointFlags points, AttachmentPointFlags singlePoint)
{
#if UNITY_EDITOR
// Validation for ensuring singlePoint is really a single point.
if (!singlePoint.IsSinglePoint())
{
Debug.LogWarning("'ContainsPoint' called with an argument that contains more than one attachment point flag set.");
}
#endif
return points.Contains(singlePoint);
}
///
/// Returns whether these AttachmentPointFlags contain the flags set in otherPoints.
///
///
///
///
public static bool Contains(this AttachmentPointFlags points, AttachmentPointFlags otherPoints)
{
if (points == AttachmentPointFlags.None || otherPoints == AttachmentPointFlags.None) return false;
return (points & otherPoints) == otherPoints;
}
}
}