/****************************************************************************** * Copyright (C) Ultraleap, Inc. 2011-2021. * * * * Use subject to the terms of the Apache License 2.0 available at * * http://www.apache.org/licenses/LICENSE-2.0, or another agreement * * between Ultraleap and you, your company or other organization. * ******************************************************************************/ using System; using System.IO; using System.Linq; using UnityEditor; using UnityEngine; public static class EmptyFolderUtility { [MenuItem("Assets/Delete Empty Folders")] public static void DeleteEmptyFolders() { string[] directories = Directory.GetDirectories("Assets", "*", SearchOption.AllDirectories); foreach (var directory in directories) { try { if (!Directory.Exists(directory)) { continue; } if (Directory.GetFiles(directory, "*", SearchOption.AllDirectories).Count(p => Path.GetExtension(p) != ".meta") > 0) { continue; } } catch (Exception e) { Debug.LogException(e); } try { Directory.Delete(directory, recursive: true); } catch (Exception e) { Debug.LogError("Could not delete directory " + directory); Debug.LogException(e); } } AssetDatabase.Refresh(); } }