using UnityEditor; using StansAssets.Plugins.Editor; namespace StansAssets.IOS.XCode { class XCodeSettingsWindow : IMGUISettingsWindow { protected override void OnAwake() { SetPackageName(XCodePackage.PackageName); SetDocumentationUrl(XCodePackage.DocumentationUrl); AddMenuItem("GENERAL", CreateInstance()); AddMenuItem("COMPATIBILITIES", CreateInstance()); AddMenuItem("INFO", CreateInstance()); AddMenuItem("ABOUT", CreateInstance()); } protected override void BeforeGUI() { EditorGUI.BeginChangeCheck(); } protected override void AfterGUI() { if (EditorGUI.EndChangeCheck()) XCodeProjectSettings.Save(); } } }