using UnityEngine; using UnityEditor; using StansAssets.Plugins.Editor; namespace StansAssets.IOS.XCode { class XCodeEditorMenu : EditorWindow { const int k_Priority = 510; [MenuItem(PluginsDevKitPackage.RootMenu + "/" + XCodePackage.DisplayName + "/Settings", false, k_Priority)] public static void OpenMainPage() { XCodeSettingsWindow.ShowTowardsInspector("XCode", XCodeWindowSkin.WindowIcon); } [MenuItem(PluginsDevKitPackage.RootMenu + "/" + XCodePackage.DisplayName + "/Documentation", false, k_Priority)] public static void OpenDocumentation() { Application.OpenURL(XCodePackage.DocumentationUrl); } } }