#if UNITY_2019_4_OR_NEWER using StansAssets.Foundation.Editor; using StansAssets.Plugins.Editor; using UnityEngine; using UnityEngine.UIElements; using PackageInfo = UnityEditor.PackageManager.PackageInfo; namespace StansAssets.SceneManagement { public class SceneManagementSettingsWindow : PackageSettingsWindow { protected override PackageInfo GetPackageInfo() => PackageManagerUtility.GetPackageInfo(SceneManagementSettings.Instance.PackageName); protected override void OnWindowEnable(VisualElement root) { AddTab("Settings", new SettingsTab()); AddTab("About", new AboutTab()); } public static GUIContent WindowTitle => new GUIContent(SceneManagementPackage.DisplayName); } } #endif