using System.Collections.Generic; using UnityEngine.UIElements; namespace StansAssets.SceneManagement.StackVisualizer { interface IStackVisualizerView { VisualElement Root { get; } void ShowView(bool show); void SetStackName(string stackName); void SetStackChange(IEnumerable oldStack, IEnumerable newStack); void SetStack(IEnumerable stack); void UpdateProgress(float progress, string title); } }