using System; using UnityEditor; using UnityEngine; namespace StansAssets.Plugins.Editor { public class IMGUIBeginHorizontal : IDisposable { public IMGUIBeginHorizontal(params GUILayoutOption[] layoutOptions) { EditorGUILayout.BeginHorizontal(layoutOptions); } public IMGUIBeginHorizontal(GUIStyle style, params GUILayoutOption[] layoutOptions) { EditorGUILayout.BeginHorizontal(style, layoutOptions); } public void Dispose() { EditorGUILayout.EndHorizontal(); } } }