#if UNITY_EDITOR ////////////////////////////////////////////////////////////////////// // // Copyright (c) 2017 Audiokinetic Inc. / All Rights Reserved // ////////////////////////////////////////////////////////////////////// [UnityEditor.CustomEditor(typeof(AkSpatialAudioListener))] public class AkSpatialAudioListenerInspector : UnityEditor.Editor { public override void OnInspectorGUI() { UnityEditor.EditorGUILayout.HelpBox( "The current version of Spatial Audio only supports one listener. Make sure to only have one AkSpatialAudioListener active at a time.", UnityEditor.MessageType.Info); } } #endif