#if UNITY_EDITOR ////////////////////////////////////////////////////////////////////// // // Copyright (c) 2017 Audiokinetic Inc. / All Rights Reserved // ////////////////////////////////////////////////////////////////////// [UnityEditor.CanEditMultipleObjects] [UnityEditor.CustomEditor(typeof(AkAudioListener))] public class AkAudioListenerInspector : UnityEditor.Editor { private UnityEditor.SerializedProperty m_isDefaultListener; private void OnEnable() { m_isDefaultListener = serializedObject.FindProperty("isDefaultListener"); } public override void OnInspectorGUI() { using (new UnityEditor.EditorGUILayout.VerticalScope("box")) { UnityEditor.EditorGUI.BeginChangeCheck(); UnityEditor.EditorGUILayout.PropertyField(m_isDefaultListener); if (UnityEditor.EditorGUI.EndChangeCheck()) serializedObject.ApplyModifiedProperties(); } } } #endif