/* * SPDX-License-Identifier: AGPL-3.0-or-later * Copyright (C) 2025 Sergej Görzen * This file is part of xAPI4Unity. */ #if UNITY_EDITOR using System; using System.IO; using UnityEngine; namespace xAPI4Unity.Editor { internal static class DefaultValues { public const bool WatcherEnabled = true; public const string RepoUrl = "git@gitlab.com:learntech-rwth/xapi.git"; public const string RepoDownloadUrl = "https://gitlab.com/learntech-rwth/xapi"; public const string RepoBranch = "master"; public const string Namespace = "xAPI.Registry"; public static string RepoPath => Path.Combine(AssetRoot, "xapi"); public static string HomeDirectory => Environment.GetFolderPath(Environment.SpecialFolder.UserProfile); public static string AssetRoot => Application.dataPath; } } #endif