using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Amanotes.TripleSDK.Core.Analytics
{
public interface IIAPAnalytics
{
IAPContext Context { get; }
///
/// Trigger when user click to a button that can make theme purchase an item.
/// Non trigger for non-consumable item if the user already purchased that item
///
void IAPClick();
///
/// Trigger when user see the button that can make them purchase an item.
/// Non trigger for non-consumable item if the user already purchased that item
///
void IAPImpression();
///
/// Trigger when user purchase an item
///
void IAPPurchased();
///
/// Trigger when user purchase an item succesfully
///
void IAPFailed();
}
}