using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; namespace Amanotes.TripleSDK.Editor { //[CreateAssetMenu(fileName = "PackageInfo", menuName = "Amanotes/Create PackageInfo", order = 0)] public class PackageInfo : ScriptableObject { public string packageName; public string version; public string[] assetPathNames; public string exportDir = "Exports"; public ExportPackageOptions options; [ContextMenu("Export Package")] void BuildPackage() { PackageExporter.ExportPackage(this); } } }