#region Copyright RenGuiYou. All rights reserved. //===================================================== // NeatlyFrameWork // Author: RenGuiyou // Feedback: mailto:750539605@qq.com //===================================================== #endregion using Neatly.UI; using UnityEditor; namespace NeatlyEditor.UI { [CustomEditor(typeof(EmptyRaycast), true)] [CanEditMultipleObjects] public class EmptyRaycastEditor : Editor { public override void OnInspectorGUI() { } } }