#region Copyright RenGuiYou. All rights reserved.
//=====================================================
// NeatlyFrameWork
// Author: RenGuiyou
// Feedback: mailto:750539605@qq.com
//=====================================================
#endregion
using UnityEngine;
namespace Neatly.Load
{
public interface ILoadObject
{
///
/// 最终加载结果的资源
///
Object ResultObject { get; }
///
/// 是否已经完成
///
bool IsCompleted { get; }
///
/// 是否有错误
///
bool IsError { get; }
void Unload(bool unloadAllLoadedObjects);
}
}