#region Copyright RenGuiYou. All rights reserved. //===================================================== // NeatlyFrameWork // Author: RenGuiyou // Feedback: mailto:750539605@qq.com //===================================================== #endregion using UnityEngine; namespace Neatly.Load { public interface ILoadObject { /// /// 最终加载结果的资源 /// Object ResultObject { get; } /// /// 是否已经完成 /// bool IsCompleted { get; } /// /// 是否有错误 /// bool IsError { get; } void Unload(bool unloadAllLoadedObjects); } }