using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class Phantom_XRMOD_GameServices_Runtime_ConfigurationArgs_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; FieldInfo field; Type[] args; Type type = typeof(Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs); field = type.GetField("AppId", flag); app.RegisterCLRFieldGetter(field, get_AppId_0); app.RegisterCLRFieldSetter(field, set_AppId_0); app.RegisterCLRFieldBinding(field, CopyToStack_AppId_0, AssignFromStack_AppId_0); field = type.GetField("Server", flag); app.RegisterCLRFieldGetter(field, get_Server_1); app.RegisterCLRFieldSetter(field, set_Server_1); app.RegisterCLRFieldBinding(field, CopyToStack_Server_1, AssignFromStack_Server_1); field = type.GetField("Token", flag); app.RegisterCLRFieldGetter(field, get_Token_2); app.RegisterCLRFieldSetter(field, set_Token_2); app.RegisterCLRFieldBinding(field, CopyToStack_Token_2, AssignFromStack_Token_2); app.RegisterCLRCreateDefaultInstance(type, () => new Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs()); app.RegisterCLRCreateArrayInstance(type, s => new Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static object get_AppId_0(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).AppId; } static StackObject* CopyToStack_AppId_0(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).AppId; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_AppId_0(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).AppId = (System.String)v; } static StackObject* AssignFromStack_AppId_0(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.String @AppId = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).AppId = @AppId; return ptr_of_this_method; } static object get_Server_1(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Server; } static StackObject* CopyToStack_Server_1(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Server; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_Server_1(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Server = (System.String)v; } static StackObject* AssignFromStack_Server_1(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.String @Server = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Server = @Server; return ptr_of_this_method; } static object get_Token_2(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Token; } static StackObject* CopyToStack_Token_2(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Token; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_Token_2(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Token = (System.String)v; } static StackObject* AssignFromStack_Token_2(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.String @Token = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ((Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs)o).Token = @Token; return ptr_of_this_method; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new Phantom.XRMOD.GameServices.Runtime.ConfigurationArgs(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }