using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class Phantom_XRMOD_GameServices_Runtime_XRMODGameServicesManager_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; FieldInfo field; Type[] args; Type type = typeof(Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager); args = new Type[]{}; method = type.GetMethod("get_GetInstance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_GetInstance_0); field = type.GetField("EnableFriend", flag); app.RegisterCLRFieldGetter(field, get_EnableFriend_0); app.RegisterCLRFieldSetter(field, set_EnableFriend_0); app.RegisterCLRFieldBinding(field, CopyToStack_EnableFriend_0, AssignFromStack_EnableFriend_0); field = type.GetField("EnableVoice", flag); app.RegisterCLRFieldGetter(field, get_EnableVoice_1); app.RegisterCLRFieldSetter(field, set_EnableVoice_1); app.RegisterCLRFieldBinding(field, CopyToStack_EnableVoice_1, AssignFromStack_EnableVoice_1); field = type.GetField("GameServicesReady", flag); app.RegisterCLRFieldGetter(field, get_GameServicesReady_2); app.RegisterCLRFieldSetter(field, set_GameServicesReady_2); app.RegisterCLRFieldBinding(field, CopyToStack_GameServicesReady_2, AssignFromStack_GameServicesReady_2); field = type.GetField("GameServicesFailed", flag); app.RegisterCLRFieldGetter(field, get_GameServicesFailed_3); app.RegisterCLRFieldSetter(field, set_GameServicesFailed_3); app.RegisterCLRFieldBinding(field, CopyToStack_GameServicesFailed_3, AssignFromStack_GameServicesFailed_3); app.RegisterCLRCreateDefaultInstance(type, () => new Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager()); app.RegisterCLRCreateArrayInstance(type, s => new Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_GetInstance_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager.GetInstance; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_EnableFriend_0(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableFriend; } static StackObject* CopyToStack_EnableFriend_0(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableFriend; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static void set_EnableFriend_0(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableFriend = (System.Boolean)v; } static StackObject* AssignFromStack_EnableFriend_0(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Boolean @EnableFriend = ptr_of_this_method->Value == 1; ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableFriend = @EnableFriend; return ptr_of_this_method; } static object get_EnableVoice_1(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableVoice; } static StackObject* CopyToStack_EnableVoice_1(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableVoice; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static void set_EnableVoice_1(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableVoice = (System.Boolean)v; } static StackObject* AssignFromStack_EnableVoice_1(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Boolean @EnableVoice = ptr_of_this_method->Value == 1; ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).EnableVoice = @EnableVoice; return ptr_of_this_method; } static object get_GameServicesReady_2(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesReady; } static StackObject* CopyToStack_GameServicesReady_2(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesReady; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_GameServicesReady_2(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesReady = (UnityEngine.Events.UnityEvent)v; } static StackObject* AssignFromStack_GameServicesReady_2(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; UnityEngine.Events.UnityEvent @GameServicesReady = (UnityEngine.Events.UnityEvent)typeof(UnityEngine.Events.UnityEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesReady = @GameServicesReady; return ptr_of_this_method; } static object get_GameServicesFailed_3(ref object o) { return ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesFailed; } static StackObject* CopyToStack_GameServicesFailed_3(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesFailed; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_GameServicesFailed_3(ref object o, object v) { ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesFailed = (UnityEngine.Events.UnityEvent)v; } static StackObject* AssignFromStack_GameServicesFailed_3(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; UnityEngine.Events.UnityEvent @GameServicesFailed = (UnityEngine.Events.UnityEvent)typeof(UnityEngine.Events.UnityEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ((Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager)o).GameServicesFailed = @GameServicesFailed; return ptr_of_this_method; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new Phantom.XRMOD.GameServices.Runtime.XRMODGameServicesManager(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }