using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class Unity_Services_Authentication_IAuthenticationService_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(Unity.Services.Authentication.IAuthenticationService); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_SignedIn", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_SignedIn_0); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_SignedOut", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_SignedOut_1); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_SignInFailed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_SignInFailed_2); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_SignInCodeExpired", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_SignInCodeExpired_3); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_SignInCodeReceived", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_SignInCodeReceived_4); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_Expired", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_Expired_5); args = new Type[]{}; method = type.GetMethod("get_IsAuthorized", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_IsAuthorized_6); args = new Type[]{}; method = type.GetMethod("get_IsSignedIn", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_IsSignedIn_7); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("SignOut", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SignOut_8); args = new Type[]{}; method = type.GetMethod("ClearSessionToken", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ClearSessionToken_9); args = new Type[]{}; method = type.GetMethod("DeleteAccountAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, DeleteAccountAsync_10); args = new Type[]{}; method = type.GetMethod("get_PlayerName", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_PlayerName_11); args = new Type[]{}; method = type.GetMethod("get_PlayerInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_PlayerInfo_12); args = new Type[]{}; method = type.GetMethod("get_PlayerId", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_PlayerId_13); args = new Type[]{typeof(System.String), typeof(System.String)}; method = type.GetMethod("ProcessAuthenticationTokens", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ProcessAuthenticationTokens_14); args = new Type[]{typeof(System.String)}; method = type.GetMethod("UpdatePlayerNameAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, UpdatePlayerNameAsync_15); args = new Type[]{}; method = type.GetMethod("get_IsExpired", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_IsExpired_16); args = new Type[]{}; method = type.GetMethod("get_SessionTokenExists", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_SessionTokenExists_17); args = new Type[]{typeof(System.String), typeof(System.String)}; method = type.GetMethod("SignInWithUsernamePasswordAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SignInWithUsernamePasswordAsync_18); args = new Type[]{typeof(Unity.Services.Authentication.SignInOptions)}; method = type.GetMethod("SignInAnonymouslyAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SignInAnonymouslyAsync_19); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("GetPlayerNameAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetPlayerNameAsync_20); args = new Type[]{}; method = type.GetMethod("get_AccessToken", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_AccessToken_21); args = new Type[]{typeof(System.String), typeof(System.String)}; method = type.GetMethod("SignUpWithUsernamePasswordAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SignUpWithUsernamePasswordAsync_22); args = new Type[]{typeof(System.String), typeof(System.String)}; method = type.GetMethod("UpdatePasswordAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, UpdatePasswordAsync_23); } static StackObject* add_SignedIn_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SignedIn += value; return __ret; } static StackObject* add_SignedOut_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SignedOut += value; return __ret; } static StackObject* add_SignInFailed_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SignInFailed += value; return __ret; } static StackObject* add_SignInCodeExpired_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SignInCodeExpired += value; return __ret; } static StackObject* add_SignInCodeReceived_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SignInCodeReceived += value; return __ret; } static StackObject* add_Expired_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.Expired += value; return __ret; } static StackObject* get_IsAuthorized_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsAuthorized; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_IsSignedIn_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsSignedIn; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* SignOut_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @clearCredentials = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SignOut(@clearCredentials); return __ret; } static StackObject* ClearSessionToken_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.ClearSessionToken(); return __ret; } static StackObject* DeleteAccountAsync_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.DeleteAccountAsync(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_PlayerName_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.PlayerName; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_PlayerInfo_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.PlayerInfo; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_PlayerId_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.PlayerId; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* ProcessAuthenticationTokens_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @sessionToken = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @accessToken = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.ProcessAuthenticationTokens(@accessToken, @sessionToken); return __ret; } static StackObject* UpdatePlayerNameAsync_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.UpdatePlayerNameAsync(@name); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_IsExpired_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsExpired; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_SessionTokenExists_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.SessionTokenExists; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* SignInWithUsernamePasswordAsync_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @password = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @username = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.SignInWithUsernamePasswordAsync(@username, @password); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* SignInAnonymouslyAsync_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.SignInOptions @options = (Unity.Services.Authentication.SignInOptions)typeof(Unity.Services.Authentication.SignInOptions).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.SignInAnonymouslyAsync(@options); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetPlayerNameAsync_20(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @autoGenerate = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPlayerNameAsync(@autoGenerate); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_AccessToken_21(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.AccessToken; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* SignUpWithUsernamePasswordAsync_22(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @password = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @username = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.SignUpWithUsernamePasswordAsync(@username, @password); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* UpdatePasswordAsync_23(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @newPassword = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @currentPassword = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); Unity.Services.Authentication.IAuthenticationService instance_of_this_method = (Unity.Services.Authentication.IAuthenticationService)typeof(Unity.Services.Authentication.IAuthenticationService).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.UpdatePasswordAsync(@currentPassword, @newPassword); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }