// // /*=============================================================================== // // Copyright (C) 2024 PhantomsXR Ltd. All Rights Reserved. // // // // This file is part of the Nin1.FriendsSystem.Runtime. // // // // The Nin1 cannot be copied, distributed, or made available to // // third-parties for commercial purposes without written permission of PhantomsXR Ltd. // // // // Contact nswell@phantomsxr.com for licensing requests. // // ===============================================================================*/ using UnityEngine; namespace Phantom.XRMOD.GameServices.Runtime { [System.Serializable] public class PlayerProfile { [field: SerializeField] public string ProfileImg { get; private set; } [field: SerializeField] public string Name { get; private set; } [field: SerializeField] public string Id { get; private set; } public PlayerProfile(string _profileImg, string _name, string _id) { ProfileImg = _profileImg; Name = _name; Id = _id; } public override string ToString() { return $"{Name} , Id :{Id}, ProfileImg:{ProfileImg}"; } } }