using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_UI_GraphicRaycaster_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.UI.GraphicRaycaster); args = new Type[]{}; method = type.GetMethod("get_sortOrderPriority", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_sortOrderPriority_0); args = new Type[]{}; method = type.GetMethod("get_renderOrderPriority", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_renderOrderPriority_1); args = new Type[]{}; method = type.GetMethod("get_ignoreReversedGraphics", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_ignoreReversedGraphics_2); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_ignoreReversedGraphics", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_ignoreReversedGraphics_3); args = new Type[]{}; method = type.GetMethod("get_blockingObjects", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_blockingObjects_4); args = new Type[]{typeof(UnityEngine.UI.GraphicRaycaster.BlockingObjects)}; method = type.GetMethod("set_blockingObjects", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_blockingObjects_5); args = new Type[]{}; method = type.GetMethod("get_blockingMask", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_blockingMask_6); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_blockingMask", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_blockingMask_7); args = new Type[]{typeof(UnityEngine.EventSystems.PointerEventData), typeof(System.Collections.Generic.List)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_8); args = new Type[]{}; method = type.GetMethod("get_eventCamera", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_eventCamera_9); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.UI.GraphicRaycaster[s]); } static StackObject* get_sortOrderPriority_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.sortOrderPriority; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_renderOrderPriority_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.renderOrderPriority; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_ignoreReversedGraphics_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.ignoreReversedGraphics; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_ignoreReversedGraphics_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.ignoreReversedGraphics = value; return __ret; } static StackObject* get_blockingObjects_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.blockingObjects; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_blockingObjects_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster.BlockingObjects @value = (UnityEngine.UI.GraphicRaycaster.BlockingObjects)typeof(UnityEngine.UI.GraphicRaycaster.BlockingObjects).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.blockingObjects = value; return __ret; } static StackObject* get_blockingMask_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.blockingMask; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_blockingMask_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.blockingMask = value; return __ret; } static StackObject* Raycast_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @resultAppendList = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.EventSystems.PointerEventData @eventData = (UnityEngine.EventSystems.PointerEventData)typeof(UnityEngine.EventSystems.PointerEventData).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Raycast(@eventData, @resultAppendList); return __ret; } static StackObject* get_eventCamera_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.GraphicRaycaster instance_of_this_method = (UnityEngine.UI.GraphicRaycaster)typeof(UnityEngine.UI.GraphicRaycaster).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.eventCamera; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }