using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_Tilemaps_TileBase_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.Tilemaps.TileBase); args = new Type[]{typeof(UnityEngine.Vector3Int), typeof(UnityEngine.Tilemaps.ITilemap)}; method = type.GetMethod("RefreshTile", flag, null, args, null); app.RegisterCLRMethodRedirection(method, RefreshTile_0); args = new Type[]{typeof(UnityEngine.Vector3Int), typeof(UnityEngine.Tilemaps.ITilemap), typeof(UnityEngine.Tilemaps.TileData).MakeByRefType()}; method = type.GetMethod("GetTileData", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetTileData_1); args = new Type[]{typeof(UnityEngine.Vector3Int), typeof(UnityEngine.Tilemaps.ITilemap), typeof(UnityEngine.Tilemaps.TileAnimationData).MakeByRefType()}; method = type.GetMethod("GetTileAnimationData", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetTileAnimationData_2); args = new Type[]{typeof(UnityEngine.Vector3Int), typeof(UnityEngine.Tilemaps.ITilemap), typeof(UnityEngine.GameObject)}; method = type.GetMethod("StartUp", flag, null, args, null); app.RegisterCLRMethodRedirection(method, StartUp_3); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Tilemaps.TileBase[s]); } static StackObject* RefreshTile_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Tilemaps.ITilemap @tilemap = (UnityEngine.Tilemaps.ITilemap)typeof(UnityEngine.Tilemaps.ITilemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector3Int @position = (UnityEngine.Vector3Int)typeof(UnityEngine.Vector3Int).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Tilemaps.TileBase instance_of_this_method = (UnityEngine.Tilemaps.TileBase)typeof(UnityEngine.Tilemaps.TileBase).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.RefreshTile(@position, @tilemap); return __ret; } static StackObject* GetTileData_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Tilemaps.TileData @tileData = (UnityEngine.Tilemaps.TileData)typeof(UnityEngine.Tilemaps.TileData).CheckCLRTypes(__intp.RetriveObject(ptr_of_this_method, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Tilemaps.ITilemap @tilemap = (UnityEngine.Tilemaps.ITilemap)typeof(UnityEngine.Tilemaps.ITilemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector3Int @position = (UnityEngine.Vector3Int)typeof(UnityEngine.Vector3Int).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Tilemaps.TileBase instance_of_this_method = (UnityEngine.Tilemaps.TileBase)typeof(UnityEngine.Tilemaps.TileBase).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); instance_of_this_method.GetTileData(@position, @tilemap, ref @tileData); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.StackObjectReference: { var ___dst = ILIntepreter.ResolveReference(ptr_of_this_method); object ___obj = @tileData; if (___dst->ObjectType >= ObjectTypes.Object) { if (___obj is CrossBindingAdaptorType) ___obj = ((CrossBindingAdaptorType)___obj).ILInstance; __mStack[___dst->Value] = ___obj; } else { ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain); } } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = @tileData; } else { var ___type = __domain.GetType(___obj.GetType()) as CLRType; ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, @tileData); } } break; case ObjectTypes.StaticFieldReference: { var ___type = __domain.GetType(ptr_of_this_method->Value); if(___type is ILType) { ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = @tileData; } else { ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, @tileData); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Tilemaps.TileData[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = @tileData; } break; } __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); __intp.FreeStackValueType(ptr_of_this_method); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); __intp.Free(ptr_of_this_method); return __ret; } static StackObject* GetTileAnimationData_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Tilemaps.TileAnimationData @tileAnimationData = (UnityEngine.Tilemaps.TileAnimationData)typeof(UnityEngine.Tilemaps.TileAnimationData).CheckCLRTypes(__intp.RetriveObject(ptr_of_this_method, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Tilemaps.ITilemap @tilemap = (UnityEngine.Tilemaps.ITilemap)typeof(UnityEngine.Tilemaps.ITilemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector3Int @position = (UnityEngine.Vector3Int)typeof(UnityEngine.Vector3Int).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Tilemaps.TileBase instance_of_this_method = (UnityEngine.Tilemaps.TileBase)typeof(UnityEngine.Tilemaps.TileBase).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); var result_of_this_method = instance_of_this_method.GetTileAnimationData(@position, @tilemap, ref @tileAnimationData); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.StackObjectReference: { var ___dst = ILIntepreter.ResolveReference(ptr_of_this_method); object ___obj = @tileAnimationData; if (___dst->ObjectType >= ObjectTypes.Object) { if (___obj is CrossBindingAdaptorType) ___obj = ((CrossBindingAdaptorType)___obj).ILInstance; __mStack[___dst->Value] = ___obj; } else { ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain); } } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = @tileAnimationData; } else { var ___type = __domain.GetType(___obj.GetType()) as CLRType; ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, @tileAnimationData); } } break; case ObjectTypes.StaticFieldReference: { var ___type = __domain.GetType(ptr_of_this_method->Value); if(___type is ILType) { ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = @tileAnimationData; } else { ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, @tileAnimationData); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Tilemaps.TileAnimationData[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = @tileAnimationData; } break; } __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); __intp.FreeStackValueType(ptr_of_this_method); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* StartUp_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject @go = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Tilemaps.ITilemap @tilemap = (UnityEngine.Tilemaps.ITilemap)typeof(UnityEngine.Tilemaps.ITilemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector3Int @position = (UnityEngine.Vector3Int)typeof(UnityEngine.Vector3Int).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Tilemaps.TileBase instance_of_this_method = (UnityEngine.Tilemaps.TileBase)typeof(UnityEngine.Tilemaps.TileBase).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.StartUp(@position, @tilemap, @go); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } } }