using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_QueryParameters_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; FieldInfo field; Type[] args; Type type = typeof(UnityEngine.QueryParameters); args = new Type[]{}; method = type.GetMethod("get_Default", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_Default_0); field = type.GetField("layerMask", flag); app.RegisterCLRFieldGetter(field, get_layerMask_0); app.RegisterCLRFieldSetter(field, set_layerMask_0); app.RegisterCLRFieldBinding(field, CopyToStack_layerMask_0, AssignFromStack_layerMask_0); field = type.GetField("hitMultipleFaces", flag); app.RegisterCLRFieldGetter(field, get_hitMultipleFaces_1); app.RegisterCLRFieldSetter(field, set_hitMultipleFaces_1); app.RegisterCLRFieldBinding(field, CopyToStack_hitMultipleFaces_1, AssignFromStack_hitMultipleFaces_1); field = type.GetField("hitTriggers", flag); app.RegisterCLRFieldGetter(field, get_hitTriggers_2); app.RegisterCLRFieldSetter(field, set_hitTriggers_2); app.RegisterCLRFieldBinding(field, CopyToStack_hitTriggers_2, AssignFromStack_hitTriggers_2); field = type.GetField("hitBackfaces", flag); app.RegisterCLRFieldGetter(field, get_hitBackfaces_3); app.RegisterCLRFieldSetter(field, set_hitBackfaces_3); app.RegisterCLRFieldBinding(field, CopyToStack_hitBackfaces_3, AssignFromStack_hitBackfaces_3); app.RegisterCLRMemberwiseClone(type, PerformMemberwiseClone); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.QueryParameters()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.QueryParameters[s]); args = new Type[]{typeof(System.Int32), typeof(System.Boolean), typeof(UnityEngine.QueryTriggerInteraction), typeof(System.Boolean)}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static void WriteBackInstance(UnityFusion.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, AutoList __mStack, ref UnityEngine.QueryParameters instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if(t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.QueryParameters[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } } static StackObject* get_Default_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.QueryParameters.Default; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_layerMask_0(ref object o) { return ((UnityEngine.QueryParameters)o).layerMask; } static StackObject* CopyToStack_layerMask_0(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.QueryParameters)o).layerMask; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static void set_layerMask_0(ref object o, object v) { UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.layerMask = (System.Int32)v; o = ins; } static StackObject* AssignFromStack_layerMask_0(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Int32 @layerMask = ptr_of_this_method->Value; UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.layerMask = @layerMask; o = ins; return ptr_of_this_method; } static object get_hitMultipleFaces_1(ref object o) { return ((UnityEngine.QueryParameters)o).hitMultipleFaces; } static StackObject* CopyToStack_hitMultipleFaces_1(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.QueryParameters)o).hitMultipleFaces; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static void set_hitMultipleFaces_1(ref object o, object v) { UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.hitMultipleFaces = (System.Boolean)v; o = ins; } static StackObject* AssignFromStack_hitMultipleFaces_1(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Boolean @hitMultipleFaces = ptr_of_this_method->Value == 1; UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.hitMultipleFaces = @hitMultipleFaces; o = ins; return ptr_of_this_method; } static object get_hitTriggers_2(ref object o) { return ((UnityEngine.QueryParameters)o).hitTriggers; } static StackObject* CopyToStack_hitTriggers_2(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.QueryParameters)o).hitTriggers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_hitTriggers_2(ref object o, object v) { UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.hitTriggers = (UnityEngine.QueryTriggerInteraction)v; o = ins; } static StackObject* AssignFromStack_hitTriggers_2(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; UnityEngine.QueryTriggerInteraction @hitTriggers = (UnityEngine.QueryTriggerInteraction)typeof(UnityEngine.QueryTriggerInteraction).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.hitTriggers = @hitTriggers; o = ins; return ptr_of_this_method; } static object get_hitBackfaces_3(ref object o) { return ((UnityEngine.QueryParameters)o).hitBackfaces; } static StackObject* CopyToStack_hitBackfaces_3(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.QueryParameters)o).hitBackfaces; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static void set_hitBackfaces_3(ref object o, object v) { UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.hitBackfaces = (System.Boolean)v; o = ins; } static StackObject* AssignFromStack_hitBackfaces_3(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Boolean @hitBackfaces = ptr_of_this_method->Value == 1; UnityEngine.QueryParameters ins =(UnityEngine.QueryParameters)o; ins.hitBackfaces = @hitBackfaces; o = ins; return ptr_of_this_method; } static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.QueryParameters(); ins = (UnityEngine.QueryParameters)o; return ins; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @hitBackfaces = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.QueryTriggerInteraction @hitTriggers = (UnityEngine.QueryTriggerInteraction)typeof(UnityEngine.QueryTriggerInteraction).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Boolean @hitMultipleFaces = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 @layerMask = ptr_of_this_method->Value; var result_of_this_method = new UnityEngine.QueryParameters(@layerMask, @hitMultipleFaces, @hitTriggers, @hitBackfaces); if(!isNewObj) { __ret--; WriteBackInstance(__domain, __ret, __mStack, ref result_of_this_method); return __ret; } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }