using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_JointSpring_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; FieldInfo field; Type[] args; Type type = typeof(UnityEngine.JointSpring); field = type.GetField("spring", flag); app.RegisterCLRFieldGetter(field, get_spring_0); app.RegisterCLRFieldSetter(field, set_spring_0); app.RegisterCLRFieldBinding(field, CopyToStack_spring_0, AssignFromStack_spring_0); field = type.GetField("damper", flag); app.RegisterCLRFieldGetter(field, get_damper_1); app.RegisterCLRFieldSetter(field, set_damper_1); app.RegisterCLRFieldBinding(field, CopyToStack_damper_1, AssignFromStack_damper_1); field = type.GetField("targetPosition", flag); app.RegisterCLRFieldGetter(field, get_targetPosition_2); app.RegisterCLRFieldSetter(field, set_targetPosition_2); app.RegisterCLRFieldBinding(field, CopyToStack_targetPosition_2, AssignFromStack_targetPosition_2); app.RegisterCLRMemberwiseClone(type, PerformMemberwiseClone); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.JointSpring()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.JointSpring[s]); } static void WriteBackInstance(UnityFusion.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, AutoList __mStack, ref UnityEngine.JointSpring instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if(t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.JointSpring[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } } static object get_spring_0(ref object o) { return ((UnityEngine.JointSpring)o).spring; } static StackObject* CopyToStack_spring_0(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.JointSpring)o).spring; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static void set_spring_0(ref object o, object v) { UnityEngine.JointSpring ins =(UnityEngine.JointSpring)o; ins.spring = (System.Single)v; o = ins; } static StackObject* AssignFromStack_spring_0(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Single @spring = *(float*)&ptr_of_this_method->Value; UnityEngine.JointSpring ins =(UnityEngine.JointSpring)o; ins.spring = @spring; o = ins; return ptr_of_this_method; } static object get_damper_1(ref object o) { return ((UnityEngine.JointSpring)o).damper; } static StackObject* CopyToStack_damper_1(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.JointSpring)o).damper; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static void set_damper_1(ref object o, object v) { UnityEngine.JointSpring ins =(UnityEngine.JointSpring)o; ins.damper = (System.Single)v; o = ins; } static StackObject* AssignFromStack_damper_1(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Single @damper = *(float*)&ptr_of_this_method->Value; UnityEngine.JointSpring ins =(UnityEngine.JointSpring)o; ins.damper = @damper; o = ins; return ptr_of_this_method; } static object get_targetPosition_2(ref object o) { return ((UnityEngine.JointSpring)o).targetPosition; } static StackObject* CopyToStack_targetPosition_2(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((UnityEngine.JointSpring)o).targetPosition; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static void set_targetPosition_2(ref object o, object v) { UnityEngine.JointSpring ins =(UnityEngine.JointSpring)o; ins.targetPosition = (System.Single)v; o = ins; } static StackObject* AssignFromStack_targetPosition_2(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Single @targetPosition = *(float*)&ptr_of_this_method->Value; UnityEngine.JointSpring ins =(UnityEngine.JointSpring)o; ins.targetPosition = @targetPosition; o = ins; return ptr_of_this_method; } static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.JointSpring(); ins = (UnityEngine.JointSpring)o; return ins; } } }