using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_ContactPair_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.ContactPair); args = new Type[] { }; method = type.GetMethod("get_ColliderInstanceID", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_ColliderInstanceID_0); args = new Type[] { }; method = type.GetMethod("get_OtherColliderInstanceID", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_OtherColliderInstanceID_1); args = new Type[] { }; method = type.GetMethod("get_Collider", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_Collider_2); args = new Type[] { }; method = type.GetMethod("get_OtherCollider", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_OtherCollider_3); args = new Type[] { }; method = type.GetMethod("get_ContactCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_ContactCount_4); args = new Type[] { }; method = type.GetMethod("get_ImpulseSum", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_ImpulseSum_5); args = new Type[] { }; method = type.GetMethod("get_IsCollisionEnter", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_IsCollisionEnter_6); args = new Type[] { }; method = type.GetMethod("get_IsCollisionExit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_IsCollisionExit_7); args = new Type[] { }; method = type.GetMethod("get_IsCollisionStay", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_IsCollisionStay_8); args = new Type[] {typeof(Unity.Collections.NativeArray)}; method = type.GetMethod("CopyToNativeArray", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CopyToNativeArray_9); args = new Type[] {typeof(System.Int32)}; method = type.GetMethod("GetContactPointFaceIndex", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContactPointFaceIndex_10); app.RegisterCLRMemberwiseClone(type, PerformMemberwiseClone); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.ContactPair()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.ContactPair[s]); } static void WriteBackInstance(UnityFusion.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, AutoList __mStack, ref UnityEngine.ContactPair instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance) ___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType) t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType) t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.ContactPair[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } } static StackObject* get_ColliderInstanceID_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.colliderInstanceID; #else instance_of_this_method.ColliderInstanceID; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_OtherColliderInstanceID_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.otherColliderInstanceID; #else instance_of_this_method.OtherColliderInstanceID; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_Collider_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.collider; #else instance_of_this_method.Collider; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType) obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_OtherCollider_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.otherCollider; #else instance_of_this_method.OtherCollider; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType) obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_ContactCount_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.contactCount; #else instance_of_this_method.ContactCount; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_ImpulseSum_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.impulseSum; #else instance_of_this_method.ImpulseSum; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_IsCollisionEnter_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.isCollisionEnter; #else instance_of_this_method.IsCollisionEnter; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_IsCollisionExit_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.isCollisionExit; #else instance_of_this_method.IsCollisionExit; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_IsCollisionStay_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.isCollisionStay; #else instance_of_this_method.IsCollisionStay; #endif ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* CopyToNativeArray_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Unity.Collections.NativeArray @buffer = (Unity.Collections.NativeArray) typeof(Unity.Collections.NativeArray).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); instance_of_this_method.CopyToNativeArray(@buffer); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return __ret; } static StackObject* GetContactPointFaceIndex_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @contactIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.ContactPair instance_of_this_method = (UnityEngine.ContactPair) typeof(UnityEngine.ContactPair).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); var result_of_this_method = instance_of_this_method.GetContactPointFaceIndex(@contactIndex); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = (int) result_of_this_method; return __ret + 1; } static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.ContactPair(); ins = (UnityEngine.ContactPair) o; return ins; } } }