using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_CharacterJoint_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.CharacterJoint); args = new Type[]{}; method = type.GetMethod("get_swingAxis", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_swingAxis_0); args = new Type[]{typeof(UnityEngine.Vector3)}; method = type.GetMethod("set_swingAxis", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_swingAxis_1); args = new Type[]{}; method = type.GetMethod("get_twistLimitSpring", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_twistLimitSpring_2); args = new Type[]{typeof(UnityEngine.SoftJointLimitSpring)}; method = type.GetMethod("set_twistLimitSpring", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_twistLimitSpring_3); args = new Type[]{}; method = type.GetMethod("get_swingLimitSpring", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_swingLimitSpring_4); args = new Type[]{typeof(UnityEngine.SoftJointLimitSpring)}; method = type.GetMethod("set_swingLimitSpring", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_swingLimitSpring_5); args = new Type[]{}; method = type.GetMethod("get_lowTwistLimit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_lowTwistLimit_6); args = new Type[]{typeof(UnityEngine.SoftJointLimit)}; method = type.GetMethod("set_lowTwistLimit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_lowTwistLimit_7); args = new Type[]{}; method = type.GetMethod("get_highTwistLimit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_highTwistLimit_8); args = new Type[]{typeof(UnityEngine.SoftJointLimit)}; method = type.GetMethod("set_highTwistLimit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_highTwistLimit_9); args = new Type[]{}; method = type.GetMethod("get_swing1Limit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_swing1Limit_10); args = new Type[]{typeof(UnityEngine.SoftJointLimit)}; method = type.GetMethod("set_swing1Limit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_swing1Limit_11); args = new Type[]{}; method = type.GetMethod("get_swing2Limit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_swing2Limit_12); args = new Type[]{typeof(UnityEngine.SoftJointLimit)}; method = type.GetMethod("set_swing2Limit", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_swing2Limit_13); args = new Type[]{}; method = type.GetMethod("get_enableProjection", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_enableProjection_14); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_enableProjection", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_enableProjection_15); args = new Type[]{}; method = type.GetMethod("get_projectionDistance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_projectionDistance_16); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_projectionDistance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_projectionDistance_17); args = new Type[]{}; method = type.GetMethod("get_projectionAngle", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_projectionAngle_18); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_projectionAngle", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_projectionAngle_19); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.CharacterJoint()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.CharacterJoint[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_swingAxis_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.swingAxis; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_swingAxis_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @value = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.swingAxis = value; return __ret; } static StackObject* get_twistLimitSpring_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.twistLimitSpring; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_twistLimitSpring_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SoftJointLimitSpring @value = (UnityEngine.SoftJointLimitSpring)typeof(UnityEngine.SoftJointLimitSpring).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.twistLimitSpring = value; return __ret; } static StackObject* get_swingLimitSpring_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.swingLimitSpring; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_swingLimitSpring_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SoftJointLimitSpring @value = (UnityEngine.SoftJointLimitSpring)typeof(UnityEngine.SoftJointLimitSpring).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.swingLimitSpring = value; return __ret; } static StackObject* get_lowTwistLimit_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.lowTwistLimit; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_lowTwistLimit_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SoftJointLimit @value = (UnityEngine.SoftJointLimit)typeof(UnityEngine.SoftJointLimit).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.lowTwistLimit = value; return __ret; } static StackObject* get_highTwistLimit_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.highTwistLimit; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_highTwistLimit_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SoftJointLimit @value = (UnityEngine.SoftJointLimit)typeof(UnityEngine.SoftJointLimit).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.highTwistLimit = value; return __ret; } static StackObject* get_swing1Limit_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.swing1Limit; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_swing1Limit_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SoftJointLimit @value = (UnityEngine.SoftJointLimit)typeof(UnityEngine.SoftJointLimit).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.swing1Limit = value; return __ret; } static StackObject* get_swing2Limit_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.swing2Limit; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_swing2Limit_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SoftJointLimit @value = (UnityEngine.SoftJointLimit)typeof(UnityEngine.SoftJointLimit).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.swing2Limit = value; return __ret; } static StackObject* get_enableProjection_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.enableProjection; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_enableProjection_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.enableProjection = value; return __ret; } static StackObject* get_projectionDistance_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.projectionDistance; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_projectionDistance_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.projectionDistance = value; return __ret; } static StackObject* get_projectionAngle_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.projectionAngle; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_projectionAngle_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CharacterJoint instance_of_this_method = (UnityEngine.CharacterJoint)typeof(UnityEngine.CharacterJoint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.projectionAngle = value; return __ret; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.CharacterJoint(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }