using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_PolygonCollider2D_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.PolygonCollider2D); args = new Type[]{}; method = type.GetMethod("get_useDelaunayMesh", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_useDelaunayMesh_0); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_useDelaunayMesh", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_useDelaunayMesh_1); args = new Type[]{}; method = type.GetMethod("get_autoTiling", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_autoTiling_2); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_autoTiling", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_autoTiling_3); args = new Type[]{}; method = type.GetMethod("GetTotalPointCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetTotalPointCount_4); args = new Type[]{}; method = type.GetMethod("get_points", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_points_5); args = new Type[]{typeof(UnityEngine.Vector2[])}; method = type.GetMethod("set_points", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_points_6); args = new Type[]{}; method = type.GetMethod("get_pathCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_pathCount_7); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("set_pathCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_pathCount_8); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetPath", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetPath_9); args = new Type[]{typeof(System.Int32), typeof(UnityEngine.Vector2[])}; method = type.GetMethod("SetPath", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetPath_10); args = new Type[]{typeof(System.Int32), typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetPath", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetPath_11); args = new Type[]{typeof(System.Int32), typeof(System.Collections.Generic.List)}; method = type.GetMethod("SetPath", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetPath_12); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("CreatePrimitive", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CreatePrimitive_13); args = new Type[]{typeof(System.Int32), typeof(UnityEngine.Vector2)}; method = type.GetMethod("CreatePrimitive", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CreatePrimitive_14); args = new Type[]{typeof(System.Int32), typeof(UnityEngine.Vector2), typeof(UnityEngine.Vector2)}; method = type.GetMethod("CreatePrimitive", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CreatePrimitive_15); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.PolygonCollider2D()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.PolygonCollider2D[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_useDelaunayMesh_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.useDelaunayMesh; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_useDelaunayMesh_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.useDelaunayMesh = value; return __ret; } static StackObject* get_autoTiling_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.autoTiling; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_autoTiling_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.autoTiling = value; return __ret; } static StackObject* GetTotalPointCount_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetTotalPointCount(); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_points_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.points; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_points_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2[] @value = (UnityEngine.Vector2[])typeof(UnityEngine.Vector2[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.points = value; return __ret; } static StackObject* get_pathCount_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.pathCount; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_pathCount_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.pathCount = value; return __ret; } static StackObject* GetPath_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPath(@index); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* SetPath_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2[] @points = (UnityEngine.Vector2[])typeof(UnityEngine.Vector2[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SetPath(@index, @points); return __ret; } static StackObject* GetPath_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @points = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPath(@index, @points); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetPath_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @points = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.SetPath(@index, @points); return __ret; } static StackObject* CreatePrimitive_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @sides = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.CreatePrimitive(@sides); return __ret; } static StackObject* CreatePrimitive_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @scale = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @sides = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.CreatePrimitive(@sides, @scale); return __ret; } static StackObject* CreatePrimitive_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @offset = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector2 @scale = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @sides = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.PolygonCollider2D instance_of_this_method = (UnityEngine.PolygonCollider2D)typeof(UnityEngine.PolygonCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.CreatePrimitive(@sides, @scale, @offset); return __ret; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.PolygonCollider2D(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }