using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_Joint2D_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.Joint2D); args = new Type[]{}; method = type.GetMethod("get_attachedRigidbody", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_attachedRigidbody_0); args = new Type[]{}; method = type.GetMethod("get_connectedBody", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_connectedBody_1); args = new Type[]{typeof(UnityEngine.Rigidbody2D)}; method = type.GetMethod("set_connectedBody", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_connectedBody_2); args = new Type[]{}; method = type.GetMethod("get_enableCollision", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_enableCollision_3); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_enableCollision", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_enableCollision_4); args = new Type[]{}; method = type.GetMethod("get_breakForce", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_breakForce_5); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_breakForce", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_breakForce_6); args = new Type[]{}; method = type.GetMethod("get_breakTorque", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_breakTorque_7); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_breakTorque", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_breakTorque_8); args = new Type[]{}; method = type.GetMethod("get_breakAction", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_breakAction_9); args = new Type[]{typeof(UnityEngine.JointBreakAction2D)}; method = type.GetMethod("set_breakAction", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_breakAction_10); args = new Type[]{}; method = type.GetMethod("get_reactionForce", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_reactionForce_11); args = new Type[]{}; method = type.GetMethod("get_reactionTorque", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_reactionTorque_12); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("GetReactionForce", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetReactionForce_13); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("GetReactionTorque", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetReactionTorque_14); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.Joint2D()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Joint2D[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_attachedRigidbody_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.attachedRigidbody; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_connectedBody_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.connectedBody; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_connectedBody_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Rigidbody2D @value = (UnityEngine.Rigidbody2D)typeof(UnityEngine.Rigidbody2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.connectedBody = value; return __ret; } static StackObject* get_enableCollision_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.enableCollision; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_enableCollision_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.enableCollision = value; return __ret; } static StackObject* get_breakForce_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.breakForce; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_breakForce_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.breakForce = value; return __ret; } static StackObject* get_breakTorque_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.breakTorque; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_breakTorque_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.breakTorque = value; return __ret; } static StackObject* get_breakAction_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.breakAction; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_breakAction_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.JointBreakAction2D @value = (UnityEngine.JointBreakAction2D)typeof(UnityEngine.JointBreakAction2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.breakAction = value; return __ret; } static StackObject* get_reactionForce_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.reactionForce; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_reactionTorque_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.reactionTorque; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetReactionForce_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @timeStep = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetReactionForce(@timeStep); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetReactionTorque_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @timeStep = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Joint2D instance_of_this_method = (UnityEngine.Joint2D)typeof(UnityEngine.Joint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetReactionTorque(@timeStep); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.Joint2D(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }