using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_CompositeCollider2D_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.CompositeCollider2D); args = new Type[]{}; method = type.GetMethod("get_geometryType", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_geometryType_0); args = new Type[]{typeof(UnityEngine.CompositeCollider2D.GeometryType)}; method = type.GetMethod("set_geometryType", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_geometryType_1); args = new Type[]{}; method = type.GetMethod("get_generationType", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_generationType_2); args = new Type[]{typeof(UnityEngine.CompositeCollider2D.GenerationType)}; method = type.GetMethod("set_generationType", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_generationType_3); args = new Type[]{}; method = type.GetMethod("get_useDelaunayMesh", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_useDelaunayMesh_4); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_useDelaunayMesh", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_useDelaunayMesh_5); args = new Type[]{}; method = type.GetMethod("get_vertexDistance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_vertexDistance_6); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_vertexDistance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_vertexDistance_7); args = new Type[]{}; method = type.GetMethod("get_edgeRadius", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_edgeRadius_8); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_edgeRadius", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_edgeRadius_9); args = new Type[]{}; method = type.GetMethod("get_offsetDistance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_offsetDistance_10); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_offsetDistance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_offsetDistance_11); args = new Type[]{}; method = type.GetMethod("GenerateGeometry", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GenerateGeometry_12); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetPathPointCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetPathPointCount_13); args = new Type[]{}; method = type.GetMethod("get_pathCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_pathCount_14); args = new Type[]{}; method = type.GetMethod("get_pointCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_pointCount_15); args = new Type[]{typeof(System.Int32), typeof(UnityEngine.Vector2[])}; method = type.GetMethod("GetPath", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetPath_16); args = new Type[]{typeof(System.Int32), typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetPath", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetPath_17); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.CompositeCollider2D()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.CompositeCollider2D[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_geometryType_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.geometryType; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_geometryType_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D.GeometryType @value = (UnityEngine.CompositeCollider2D.GeometryType)typeof(UnityEngine.CompositeCollider2D.GeometryType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.geometryType = value; return __ret; } static StackObject* get_generationType_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.generationType; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_generationType_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D.GenerationType @value = (UnityEngine.CompositeCollider2D.GenerationType)typeof(UnityEngine.CompositeCollider2D.GenerationType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.generationType = value; return __ret; } static StackObject* get_useDelaunayMesh_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.useDelaunayMesh; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_useDelaunayMesh_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.useDelaunayMesh = value; return __ret; } static StackObject* get_vertexDistance_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.vertexDistance; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_vertexDistance_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.vertexDistance = value; return __ret; } static StackObject* get_edgeRadius_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.edgeRadius; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_edgeRadius_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.edgeRadius = value; return __ret; } static StackObject* get_offsetDistance_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.offsetDistance; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_offsetDistance_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.offsetDistance = value; return __ret; } static StackObject* GenerateGeometry_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.GenerateGeometry(); return __ret; } static StackObject* GetPathPointCount_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPathPointCount(@index); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_pathCount_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.pathCount; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_pointCount_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.pointCount; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetPath_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2[] @points = (UnityEngine.Vector2[])typeof(UnityEngine.Vector2[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPath(@index, @points); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetPath_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @points = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.CompositeCollider2D instance_of_this_method = (UnityEngine.CompositeCollider2D)typeof(UnityEngine.CompositeCollider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetPath(@index, @points); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.CompositeCollider2D(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }