using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_Collider2D_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.Collider2D); args = new Type[]{}; method = type.GetMethod("get_density", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_density_0); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_density", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_density_1); args = new Type[]{}; method = type.GetMethod("get_isTrigger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isTrigger_2); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_isTrigger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_isTrigger_3); args = new Type[]{}; method = type.GetMethod("get_usedByEffector", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_usedByEffector_4); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_usedByEffector", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_usedByEffector_5); args = new Type[]{}; method = type.GetMethod("get_usedByComposite", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_usedByComposite_6); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_usedByComposite", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_usedByComposite_7); args = new Type[]{}; method = type.GetMethod("get_composite", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_composite_8); args = new Type[]{}; method = type.GetMethod("get_offset", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_offset_9); args = new Type[]{typeof(UnityEngine.Vector2)}; method = type.GetMethod("set_offset", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_offset_10); args = new Type[]{}; method = type.GetMethod("get_attachedRigidbody", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_attachedRigidbody_11); args = new Type[]{}; method = type.GetMethod("get_shapeCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_shapeCount_12); args = new Type[]{typeof(System.Boolean), typeof(System.Boolean)}; method = type.GetMethod("CreateMesh", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CreateMesh_13); args = new Type[]{}; method = type.GetMethod("GetShapeHash", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetShapeHash_14); args = new Type[]{typeof(UnityEngine.PhysicsShapeGroup2D)}; method = type.GetMethod("GetShapes", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetShapes_15); args = new Type[]{typeof(UnityEngine.PhysicsShapeGroup2D), typeof(System.Int32), typeof(System.Int32)}; method = type.GetMethod("GetShapes", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetShapes_16); args = new Type[]{}; method = type.GetMethod("get_bounds", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_bounds_17); args = new Type[]{}; method = type.GetMethod("get_errorState", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_errorState_18); args = new Type[]{}; method = type.GetMethod("get_sharedMaterial", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_sharedMaterial_19); args = new Type[]{typeof(UnityEngine.PhysicsMaterial2D)}; method = type.GetMethod("set_sharedMaterial", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_sharedMaterial_20); args = new Type[]{}; method = type.GetMethod("get_layerOverridePriority", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_layerOverridePriority_21); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("set_layerOverridePriority", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_layerOverridePriority_22); args = new Type[]{}; method = type.GetMethod("get_excludeLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_excludeLayers_23); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_excludeLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_excludeLayers_24); args = new Type[]{}; method = type.GetMethod("get_includeLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_includeLayers_25); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_includeLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_includeLayers_26); args = new Type[]{}; method = type.GetMethod("get_forceSendLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_forceSendLayers_27); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_forceSendLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_forceSendLayers_28); args = new Type[]{}; method = type.GetMethod("get_forceReceiveLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_forceReceiveLayers_29); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_forceReceiveLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_forceReceiveLayers_30); args = new Type[]{}; method = type.GetMethod("get_contactCaptureLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_contactCaptureLayers_31); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_contactCaptureLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_contactCaptureLayers_32); args = new Type[]{}; method = type.GetMethod("get_callbackLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_callbackLayers_33); args = new Type[]{typeof(UnityEngine.LayerMask)}; method = type.GetMethod("set_callbackLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_callbackLayers_34); args = new Type[]{}; method = type.GetMethod("get_friction", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_friction_35); args = new Type[]{}; method = type.GetMethod("get_bounciness", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_bounciness_36); args = new Type[]{typeof(UnityEngine.Collider2D)}; method = type.GetMethod("IsTouching", flag, null, args, null); app.RegisterCLRMethodRedirection(method, IsTouching_37); args = new Type[]{typeof(UnityEngine.Collider2D), typeof(UnityEngine.ContactFilter2D)}; method = type.GetMethod("IsTouching", flag, null, args, null); app.RegisterCLRMethodRedirection(method, IsTouching_38); args = new Type[]{typeof(UnityEngine.ContactFilter2D)}; method = type.GetMethod("IsTouching", flag, null, args, null); app.RegisterCLRMethodRedirection(method, IsTouching_39); args = new Type[]{}; method = type.GetMethod("IsTouchingLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, IsTouchingLayers_40); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("IsTouchingLayers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, IsTouchingLayers_41); args = new Type[]{typeof(UnityEngine.Vector2)}; method = type.GetMethod("OverlapPoint", flag, null, args, null); app.RegisterCLRMethodRedirection(method, OverlapPoint_42); args = new Type[]{typeof(UnityEngine.Collider2D)}; method = type.GetMethod("Distance", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Distance_43); args = new Type[]{typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.Collider2D[])}; method = type.GetMethod("OverlapCollider", flag, null, args, null); app.RegisterCLRMethodRedirection(method, OverlapCollider_44); args = new Type[]{typeof(UnityEngine.ContactFilter2D), typeof(System.Collections.Generic.List)}; method = type.GetMethod("OverlapCollider", flag, null, args, null); app.RegisterCLRMethodRedirection(method, OverlapCollider_45); args = new Type[]{typeof(UnityEngine.ContactPoint2D[])}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_46); args = new Type[]{typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_47); args = new Type[]{typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.ContactPoint2D[])}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_48); args = new Type[]{typeof(UnityEngine.ContactFilter2D), typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_49); args = new Type[]{typeof(UnityEngine.Collider2D[])}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_50); args = new Type[]{typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_51); args = new Type[]{typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.Collider2D[])}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_52); args = new Type[]{typeof(UnityEngine.ContactFilter2D), typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetContacts", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetContacts_53); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[])}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_54); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single)}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_55); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single), typeof(System.Boolean)}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_56); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.RaycastHit2D[])}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_57); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single)}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_58); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single), typeof(System.Boolean)}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_59); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(System.Collections.Generic.List), typeof(System.Single), typeof(System.Boolean)}; method = type.GetMethod("Cast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Cast_60); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[])}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_61); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_62); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single), typeof(System.Int32)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_63); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_64); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single), typeof(System.Int32), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_65); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.RaycastHit2D[])}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_66); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(UnityEngine.RaycastHit2D[]), typeof(System.Single)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_67); args = new Type[]{typeof(UnityEngine.Vector2), typeof(UnityEngine.ContactFilter2D), typeof(System.Collections.Generic.List), typeof(System.Single)}; method = type.GetMethod("Raycast", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Raycast_68); args = new Type[]{typeof(UnityEngine.Vector2)}; method = type.GetMethod("ClosestPoint", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ClosestPoint_69); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.Collider2D()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Collider2D[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_density_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.density; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_density_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.density = value; return __ret; } static StackObject* get_isTrigger_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.isTrigger; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_isTrigger_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.isTrigger = value; return __ret; } static StackObject* get_usedByEffector_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.usedByEffector; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_usedByEffector_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.usedByEffector = value; return __ret; } static StackObject* get_usedByComposite_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.usedByComposite; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_usedByComposite_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.usedByComposite = value; return __ret; } static StackObject* get_composite_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.composite; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_offset_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.offset; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_offset_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @value = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.offset = value; return __ret; } static StackObject* get_attachedRigidbody_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.attachedRigidbody; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_shapeCount_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.shapeCount; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* CreateMesh_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @useBodyRotation = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Boolean @useBodyPosition = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.CreateMesh(@useBodyPosition, @useBodyRotation); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetShapeHash_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetShapeHash(); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = (int)result_of_this_method; return __ret + 1; } static StackObject* GetShapes_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PhysicsShapeGroup2D @physicsShapeGroup = (UnityEngine.PhysicsShapeGroup2D)typeof(UnityEngine.PhysicsShapeGroup2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetShapes(@physicsShapeGroup); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetShapes_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @shapeCount = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @shapeIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.PhysicsShapeGroup2D @physicsShapeGroup = (UnityEngine.PhysicsShapeGroup2D)typeof(UnityEngine.PhysicsShapeGroup2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetShapes(@physicsShapeGroup, @shapeIndex, @shapeCount); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_bounds_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.bounds; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_errorState_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.errorState; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_sharedMaterial_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.sharedMaterial; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_sharedMaterial_20(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.PhysicsMaterial2D @value = (UnityEngine.PhysicsMaterial2D)typeof(UnityEngine.PhysicsMaterial2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.sharedMaterial = value; return __ret; } static StackObject* get_layerOverridePriority_21(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.layerOverridePriority; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_layerOverridePriority_22(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.layerOverridePriority = value; return __ret; } static StackObject* get_excludeLayers_23(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.excludeLayers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_excludeLayers_24(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.excludeLayers = value; return __ret; } static StackObject* get_includeLayers_25(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.includeLayers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_includeLayers_26(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.includeLayers = value; return __ret; } static StackObject* get_forceSendLayers_27(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.forceSendLayers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_forceSendLayers_28(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.forceSendLayers = value; return __ret; } static StackObject* get_forceReceiveLayers_29(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.forceReceiveLayers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_forceReceiveLayers_30(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.forceReceiveLayers = value; return __ret; } static StackObject* get_contactCaptureLayers_31(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.contactCaptureLayers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_contactCaptureLayers_32(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.contactCaptureLayers = value; return __ret; } static StackObject* get_callbackLayers_33(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.callbackLayers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_callbackLayers_34(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LayerMask @value = (UnityEngine.LayerMask)typeof(UnityEngine.LayerMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.callbackLayers = value; return __ret; } static StackObject* get_friction_35(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.friction; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_bounciness_36(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.bounciness; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* IsTouching_37(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D @collider = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsTouching(@collider); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* IsTouching_38(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D @collider = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsTouching(@collider, @contactFilter); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* IsTouching_39(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsTouching(@contactFilter); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* IsTouchingLayers_40(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsTouchingLayers(); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* IsTouchingLayers_41(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerMask = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsTouchingLayers(@layerMask); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* OverlapPoint_42(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @point = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.OverlapPoint(@point); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* Distance_43(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D @collider = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Distance(@collider); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* OverlapCollider_44(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D[] @results = (UnityEngine.Collider2D[])typeof(UnityEngine.Collider2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.Overlap(@contactFilter, @results); #else instance_of_this_method.OverlapCollider(@contactFilter, @results); #endif __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* OverlapCollider_45(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @results = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = #if UNITY_6000_0_OR_NEWER instance_of_this_method.Overlap(@contactFilter, @results); #else instance_of_this_method.OverlapCollider(@contactFilter, @results); #endif __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_46(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ContactPoint2D[] @contacts = (UnityEngine.ContactPoint2D[])typeof(UnityEngine.ContactPoint2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@contacts); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_47(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @contacts = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@contacts); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_48(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ContactPoint2D[] @contacts = (UnityEngine.ContactPoint2D[])typeof(UnityEngine.ContactPoint2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@contactFilter, @contacts); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_49(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @contacts = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@contactFilter, @contacts); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_50(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D[] @colliders = (UnityEngine.Collider2D[])typeof(UnityEngine.Collider2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@colliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_51(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @colliders = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@colliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_52(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Collider2D[] @colliders = (UnityEngine.Collider2D[])typeof(UnityEngine.Collider2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@contactFilter, @colliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetContacts_53(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @colliders = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetContacts(@contactFilter, @colliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_54(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @results); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_55(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @results, @distance); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_56(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @ignoreSiblingColliders = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @results, @distance, @ignoreSiblingColliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_57(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @contactFilter, @results); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_58(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @contactFilter, @results, @distance); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_59(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @ignoreSiblingColliders = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @contactFilter, @results, @distance, @ignoreSiblingColliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Cast_60(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @ignoreSiblingColliders = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Collections.Generic.List @results = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Cast(@direction, @contactFilter, @results, @distance, @ignoreSiblingColliders); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_61(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @results); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_62(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @results, @distance); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_63(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerMask = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @results, @distance, @layerMask); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_64(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @minDepth = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layerMask = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @results, @distance, @layerMask, @minDepth); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_65(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 7); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @maxDepth = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @minDepth = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @layerMask = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 7); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @results, @distance, @layerMask, @minDepth, @maxDepth); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_66(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @contactFilter, @results); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_67(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RaycastHit2D[] @results = (UnityEngine.RaycastHit2D[])typeof(UnityEngine.RaycastHit2D[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @contactFilter, @results, @distance); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Raycast_68(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @distance = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Collections.Generic.List @results = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.ContactFilter2D @contactFilter = (UnityEngine.ContactFilter2D)typeof(UnityEngine.ContactFilter2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Vector2 @direction = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Raycast(@direction, @contactFilter, @results, @distance); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* ClosestPoint_69(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @position = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Collider2D instance_of_this_method = (UnityEngine.Collider2D)typeof(UnityEngine.Collider2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.ClosestPoint(@position); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.Collider2D(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }