using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_AnchoredJoint2D_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.AnchoredJoint2D); args = new Type[]{}; method = type.GetMethod("get_anchor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_anchor_0); args = new Type[]{typeof(UnityEngine.Vector2)}; method = type.GetMethod("set_anchor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_anchor_1); args = new Type[]{}; method = type.GetMethod("get_connectedAnchor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_connectedAnchor_2); args = new Type[]{typeof(UnityEngine.Vector2)}; method = type.GetMethod("set_connectedAnchor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_connectedAnchor_3); args = new Type[]{}; method = type.GetMethod("get_autoConfigureConnectedAnchor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_autoConfigureConnectedAnchor_4); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_autoConfigureConnectedAnchor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_autoConfigureConnectedAnchor_5); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.AnchoredJoint2D()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.AnchoredJoint2D[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_anchor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnchoredJoint2D instance_of_this_method = (UnityEngine.AnchoredJoint2D)typeof(UnityEngine.AnchoredJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.anchor; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_anchor_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @value = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnchoredJoint2D instance_of_this_method = (UnityEngine.AnchoredJoint2D)typeof(UnityEngine.AnchoredJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.anchor = value; return __ret; } static StackObject* get_connectedAnchor_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnchoredJoint2D instance_of_this_method = (UnityEngine.AnchoredJoint2D)typeof(UnityEngine.AnchoredJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.connectedAnchor; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_connectedAnchor_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector2 @value = (UnityEngine.Vector2)typeof(UnityEngine.Vector2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnchoredJoint2D instance_of_this_method = (UnityEngine.AnchoredJoint2D)typeof(UnityEngine.AnchoredJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.connectedAnchor = value; return __ret; } static StackObject* get_autoConfigureConnectedAnchor_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnchoredJoint2D instance_of_this_method = (UnityEngine.AnchoredJoint2D)typeof(UnityEngine.AnchoredJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.autoConfigureConnectedAnchor; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_autoConfigureConnectedAnchor_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnchoredJoint2D instance_of_this_method = (UnityEngine.AnchoredJoint2D)typeof(UnityEngine.AnchoredJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.autoConfigureConnectedAnchor = value; return __ret; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.AnchoredJoint2D(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }