using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_Networking_UploadHandler_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.Networking.UploadHandler); args = new Type[]{}; method = type.GetMethod("Dispose", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Dispose_0); args = new Type[]{}; method = type.GetMethod("get_data", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_data_1); args = new Type[]{}; method = type.GetMethod("get_contentType", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_contentType_2); args = new Type[]{typeof(System.String)}; method = type.GetMethod("set_contentType", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_contentType_3); args = new Type[]{}; method = type.GetMethod("get_progress", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_progress_4); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Networking.UploadHandler[s]); } static StackObject* Dispose_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Networking.UploadHandler instance_of_this_method = (UnityEngine.Networking.UploadHandler)typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Dispose(); return __ret; } static StackObject* get_data_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Networking.UploadHandler instance_of_this_method = (UnityEngine.Networking.UploadHandler)typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.data; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_contentType_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Networking.UploadHandler instance_of_this_method = (UnityEngine.Networking.UploadHandler)typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.contentType; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_contentType_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @value = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Networking.UploadHandler instance_of_this_method = (UnityEngine.Networking.UploadHandler)typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.contentType = value; return __ret; } static StackObject* get_progress_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Networking.UploadHandler instance_of_this_method = (UnityEngine.Networking.UploadHandler)typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.progress; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } } }