using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_ImageConversion_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.ImageConversion); args = new Type[] {typeof(UnityEngine.Texture2D)}; method = type.GetMethod("EncodeToJPG", flag, null, args, null); app.RegisterCLRMethodRedirection(method, EncodeToJPG_0); args = new Type[] {typeof(UnityEngine.Texture2D), typeof(System.Byte[])}; method = type.GetMethod("LoadImage", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadImage_0); } static StackObject* LoadImage_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Byte[] @data = (System.Byte[]) typeof(System.Byte[]).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Texture2D @tex = (UnityEngine.Texture2D) typeof(UnityEngine.Texture2D).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.ImageConversion.LoadImage(@tex, @data); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* EncodeToJPG_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Texture2D @tex = (UnityEngine.Texture2D) typeof(UnityEngine.Texture2D).CheckCLRTypes( StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.ImageConversion.EncodeToJPG(@tex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }