using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_LightmapSettings_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.LightmapSettings); args = new Type[]{}; method = type.GetMethod("get_lightmaps", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_lightmaps_0); args = new Type[]{typeof(UnityEngine.LightmapData[])}; method = type.GetMethod("set_lightmaps", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_lightmaps_1); args = new Type[]{}; method = type.GetMethod("get_lightmapsMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_lightmapsMode_2); args = new Type[]{typeof(UnityEngine.LightmapsMode)}; method = type.GetMethod("set_lightmapsMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_lightmapsMode_3); args = new Type[]{}; method = type.GetMethod("get_lightProbes", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_lightProbes_4); args = new Type[]{typeof(UnityEngine.LightProbes)}; method = type.GetMethod("set_lightProbes", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_lightProbes_5); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.LightmapSettings[s]); } static StackObject* get_lightmaps_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.LightmapSettings.lightmaps; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_lightmaps_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LightmapData[] @value = (UnityEngine.LightmapData[])typeof(UnityEngine.LightmapData[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); UnityEngine.LightmapSettings.lightmaps = value; return __ret; } static StackObject* get_lightmapsMode_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.LightmapSettings.lightmapsMode; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_lightmapsMode_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LightmapsMode @value = (UnityEngine.LightmapsMode)typeof(UnityEngine.LightmapsMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); __intp.Free(ptr_of_this_method); UnityEngine.LightmapSettings.lightmapsMode = value; return __ret; } static StackObject* get_lightProbes_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.LightmapSettings.lightProbes; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_lightProbes_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LightProbes @value = (UnityEngine.LightProbes)typeof(UnityEngine.LightProbes).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); UnityEngine.LightmapSettings.lightProbes = value; return __ret; } } }