using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_InputSystem_EnhancedTouch_Finger_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.InputSystem.EnhancedTouch.Finger); args = new Type[]{}; method = type.GetMethod("get_screen", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_screen_0); args = new Type[]{}; method = type.GetMethod("get_index", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_index_1); args = new Type[]{}; method = type.GetMethod("get_isActive", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isActive_2); args = new Type[]{}; method = type.GetMethod("get_screenPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_screenPosition_3); args = new Type[]{}; method = type.GetMethod("get_lastTouch", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_lastTouch_4); args = new Type[]{}; method = type.GetMethod("get_currentTouch", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_currentTouch_5); args = new Type[]{}; method = type.GetMethod("get_touchHistory", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_touchHistory_6); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.InputSystem.EnhancedTouch.Finger[s]); } static StackObject* get_screen_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.screen; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_index_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.index; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_isActive_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.isActive; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_screenPosition_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.screenPosition; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_lastTouch_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.lastTouch; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_currentTouch_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.currentTouch; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_touchHistory_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Finger instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Finger)typeof(UnityEngine.InputSystem.EnhancedTouch.Finger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.touchHistory; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }