using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_AssetBundle_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.AssetBundle); MethodInfo[] methods = type.GetMethods(flag).Where(t => !t.IsGenericMethod).ToArray(); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("UnloadAllAssetBundles", flag, null, args, null); app.RegisterCLRMethodRedirection(method, UnloadAllAssetBundles_0); args = new Type[]{}; method = type.GetMethod("GetAllLoadedAssetBundles", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetAllLoadedAssetBundles_1); args = new Type[]{typeof(System.String)}; method = type.GetMethod("LoadFromFileAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromFileAsync_2); args = new Type[]{typeof(System.String), typeof(System.UInt32)}; method = type.GetMethod("LoadFromFileAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromFileAsync_3); args = new Type[]{typeof(System.String), typeof(System.UInt32), typeof(System.UInt64)}; method = type.GetMethod("LoadFromFileAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromFileAsync_4); args = new Type[]{typeof(System.String)}; method = type.GetMethod("LoadFromFile", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromFile_5); args = new Type[]{typeof(System.String), typeof(System.UInt32)}; method = type.GetMethod("LoadFromFile", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromFile_6); args = new Type[]{typeof(System.String), typeof(System.UInt32), typeof(System.UInt64)}; method = type.GetMethod("LoadFromFile", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromFile_7); args = new Type[]{typeof(System.Byte[])}; method = type.GetMethod("LoadFromMemoryAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromMemoryAsync_8); args = new Type[]{typeof(System.Byte[]), typeof(System.UInt32)}; method = type.GetMethod("LoadFromMemoryAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromMemoryAsync_9); args = new Type[]{typeof(System.Byte[])}; method = type.GetMethod("LoadFromMemory", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromMemory_10); args = new Type[]{typeof(System.Byte[]), typeof(System.UInt32)}; method = type.GetMethod("LoadFromMemory", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromMemory_11); args = new Type[]{typeof(System.IO.Stream), typeof(System.UInt32), typeof(System.UInt32)}; method = type.GetMethod("LoadFromStreamAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromStreamAsync_12); args = new Type[]{typeof(System.IO.Stream), typeof(System.UInt32)}; method = type.GetMethod("LoadFromStreamAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromStreamAsync_13); args = new Type[]{typeof(System.IO.Stream)}; method = type.GetMethod("LoadFromStreamAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromStreamAsync_14); args = new Type[]{typeof(System.IO.Stream), typeof(System.UInt32), typeof(System.UInt32)}; method = type.GetMethod("LoadFromStream", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromStream_15); args = new Type[]{typeof(System.IO.Stream), typeof(System.UInt32)}; method = type.GetMethod("LoadFromStream", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromStream_16); args = new Type[]{typeof(System.IO.Stream)}; method = type.GetMethod("LoadFromStream", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadFromStream_17); args = new Type[]{}; method = type.GetMethod("get_isStreamedSceneAssetBundle", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isStreamedSceneAssetBundle_18); args = new Type[]{typeof(System.String)}; method = type.GetMethod("Contains", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Contains_19); args = new Type[]{typeof(System.String)}; method = methods.Where(t => t.Name.Equals("LoadAsset") && t.CheckMethodParams(args)).Single(); app.RegisterCLRMethodRedirection(method, LoadAsset_20); args = new Type[]{typeof(System.String), typeof(System.Type)}; method = type.GetMethod("LoadAsset", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadAsset_21); args = new Type[]{typeof(System.String)}; method = methods.Where(t => t.Name.Equals("LoadAssetAsync") && t.CheckMethodParams(args)).Single(); app.RegisterCLRMethodRedirection(method, LoadAssetAsync_22); args = new Type[]{typeof(System.String), typeof(System.Type)}; method = type.GetMethod("LoadAssetAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadAssetAsync_23); args = new Type[]{typeof(System.String)}; method = methods.Where(t => t.Name.Equals("LoadAssetWithSubAssets") && t.CheckMethodParams(args)).Single(); app.RegisterCLRMethodRedirection(method, LoadAssetWithSubAssets_24); args = new Type[]{typeof(System.String), typeof(System.Type)}; method = type.GetMethod("LoadAssetWithSubAssets", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadAssetWithSubAssets_25); args = new Type[]{typeof(System.String)}; method = methods.Where(t => t.Name.Equals("LoadAssetWithSubAssetsAsync") && t.CheckMethodParams(args)).Single(); app.RegisterCLRMethodRedirection(method, LoadAssetWithSubAssetsAsync_26); args = new Type[]{typeof(System.String), typeof(System.Type)}; method = type.GetMethod("LoadAssetWithSubAssetsAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadAssetWithSubAssetsAsync_27); args = new Type[]{}; method = methods.Where(t => t.Name.Equals("LoadAllAssets") && t.CheckMethodParams(args)).Single(); app.RegisterCLRMethodRedirection(method, LoadAllAssets_28); args = new Type[]{typeof(System.Type)}; method = type.GetMethod("LoadAllAssets", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadAllAssets_29); args = new Type[]{}; method = methods.Where(t => t.Name.Equals("LoadAllAssetsAsync") && t.CheckMethodParams(args)).Single(); app.RegisterCLRMethodRedirection(method, LoadAllAssetsAsync_30); args = new Type[]{typeof(System.Type)}; method = type.GetMethod("LoadAllAssetsAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, LoadAllAssetsAsync_31); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("Unload", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Unload_32); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("UnloadAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, UnloadAsync_33); args = new Type[]{}; method = type.GetMethod("GetAllAssetNames", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetAllAssetNames_34); args = new Type[]{}; method = type.GetMethod("GetAllScenePaths", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetAllScenePaths_35); args = new Type[]{typeof(System.String), typeof(System.String), typeof(UnityEngine.BuildCompression), typeof(System.UInt32), typeof(UnityEngine.ThreadPriority)}; method = type.GetMethod("RecompressAssetBundleAsync", flag, null, args, null); app.RegisterCLRMethodRedirection(method, RecompressAssetBundleAsync_36); args = new Type[]{}; method = type.GetMethod("get_memoryBudgetKB", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_memoryBudgetKB_37); args = new Type[]{typeof(System.UInt32)}; method = type.GetMethod("set_memoryBudgetKB", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_memoryBudgetKB_38); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.AssetBundle[s]); } static StackObject* UnloadAllAssetBundles_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @unloadAllObjects = ptr_of_this_method->Value == 1; UnityEngine.AssetBundle.UnloadAllAssetBundles(@unloadAllObjects); return __ret; } static StackObject* GetAllLoadedAssetBundles_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.AssetBundle.GetAllLoadedAssetBundles(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromFileAsync_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromFileAsync(@path); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromFileAsync_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromFileAsync(@path, @crc); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromFileAsync_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt64 @offset = *(ulong*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromFileAsync(@path, @crc, @offset); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromFile_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromFile(@path); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromFile_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromFile(@path, @crc); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromFile_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt64 @offset = *(ulong*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @path = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromFile(@path, @crc, @offset); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromMemoryAsync_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Byte[] @binary = (System.Byte[])typeof(System.Byte[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromMemoryAsync(@binary); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromMemoryAsync_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Byte[] @binary = (System.Byte[])typeof(System.Byte[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromMemoryAsync(@binary, @crc); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromMemory_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Byte[] @binary = (System.Byte[])typeof(System.Byte[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromMemory(@binary); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromMemory_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Byte[] @binary = (System.Byte[])typeof(System.Byte[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromMemory(@binary, @crc); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromStreamAsync_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @managedReadBufferSize = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.IO.Stream @stream = (System.IO.Stream)typeof(System.IO.Stream).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromStreamAsync(@stream, @crc, @managedReadBufferSize); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromStreamAsync_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.IO.Stream @stream = (System.IO.Stream)typeof(System.IO.Stream).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromStreamAsync(@stream, @crc); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromStreamAsync_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.IO.Stream @stream = (System.IO.Stream)typeof(System.IO.Stream).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromStreamAsync(@stream); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromStream_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @managedReadBufferSize = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.IO.Stream @stream = (System.IO.Stream)typeof(System.IO.Stream).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromStream(@stream, @crc, @managedReadBufferSize); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromStream_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @crc = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.IO.Stream @stream = (System.IO.Stream)typeof(System.IO.Stream).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromStream(@stream, @crc); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadFromStream_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.IO.Stream @stream = (System.IO.Stream)typeof(System.IO.Stream).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.LoadFromStream(@stream); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_isStreamedSceneAssetBundle_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.isStreamedSceneAssetBundle; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* Contains_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Contains(@name); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* LoadAsset_20(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAsset(@name); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAsset_21(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @type = (System.Type)typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAsset(@name, @type); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAssetAsync_22(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAssetAsync(@name); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAssetAsync_23(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @type = (System.Type)typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAssetAsync(@name, @type); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAssetWithSubAssets_24(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAssetWithSubAssets(@name); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAssetWithSubAssets_25(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @type = (System.Type)typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAssetWithSubAssets(@name, @type); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAssetWithSubAssetsAsync_26(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAssetWithSubAssetsAsync(@name); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAssetWithSubAssetsAsync_27(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @type = (System.Type)typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAssetWithSubAssetsAsync(@name, @type); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAllAssets_28(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAllAssets(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAllAssets_29(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @type = (System.Type)typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAllAssets(@type); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAllAssetsAsync_30(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAllAssetsAsync(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* LoadAllAssetsAsync_31(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @type = (System.Type)typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.LoadAllAssetsAsync(@type); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* Unload_32(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @unloadAllLoadedObjects = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.Unload(@unloadAllLoadedObjects); return __ret; } static StackObject* UnloadAsync_33(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @unloadAllLoadedObjects = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.UnloadAsync(@unloadAllLoadedObjects); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetAllAssetNames_34(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetAllAssetNames(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetAllScenePaths_35(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle)typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetAllScenePaths(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* RecompressAssetBundleAsync_36(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ThreadPriority @priority = (UnityEngine.ThreadPriority)typeof(UnityEngine.ThreadPriority).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.UInt32 @expectedCRC = (uint)ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.BuildCompression @method = (UnityEngine.BuildCompression)typeof(UnityEngine.BuildCompression).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.String @outputPath = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.String @inputPath = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.AssetBundle.RecompressAssetBundleAsync(@inputPath, @outputPath, @method, @expectedCRC, @priority); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_memoryBudgetKB_37(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.AssetBundle.memoryBudgetKB; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = (int)result_of_this_method; return __ret + 1; } static StackObject* set_memoryBudgetKB_38(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.UInt32 @value = (uint)ptr_of_this_method->Value; UnityEngine.AssetBundle.memoryBudgetKB = value; return __ret; } } }