using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_Animator_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.Animator); // args = new Type[]{}; // method = type.GetMethod("get_isOptimizable", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_isOptimizable_0); // args = new Type[]{}; // method = type.GetMethod("get_isHuman", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_isHuman_1); // args = new Type[]{}; // method = type.GetMethod("get_hasRootMotion", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_hasRootMotion_2); // args = new Type[]{}; // method = type.GetMethod("get_humanScale", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_humanScale_3); // args = new Type[]{}; // method = type.GetMethod("get_isInitialized", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_isInitialized_4); args = new Type[]{typeof(System.String)}; method = type.GetMethod("GetFloat", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetFloat_5); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetFloat", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetFloat_6); args = new Type[]{typeof(System.String), typeof(System.Single)}; method = type.GetMethod("SetFloat", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetFloat_7); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("SetFloat", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetFloat_8); args = new Type[]{typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("SetFloat", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetFloat_9); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("SetFloat", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetFloat_10); args = new Type[]{typeof(System.String)}; method = type.GetMethod("GetBool", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetBool_11); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetBool", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetBool_12); args = new Type[]{typeof(System.String), typeof(System.Boolean)}; method = type.GetMethod("SetBool", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetBool_13); args = new Type[]{typeof(System.Int32), typeof(System.Boolean)}; method = type.GetMethod("SetBool", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetBool_14); args = new Type[]{typeof(System.String)}; method = type.GetMethod("GetInteger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetInteger_15); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetInteger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetInteger_16); args = new Type[]{typeof(System.String), typeof(System.Int32)}; method = type.GetMethod("SetInteger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetInteger_17); args = new Type[]{typeof(System.Int32), typeof(System.Int32)}; method = type.GetMethod("SetInteger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetInteger_18); args = new Type[]{typeof(System.String)}; method = type.GetMethod("SetTrigger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetTrigger_19); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("SetTrigger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetTrigger_20); args = new Type[]{typeof(System.String)}; method = type.GetMethod("ResetTrigger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ResetTrigger_21); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("ResetTrigger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ResetTrigger_22); // args = new Type[]{typeof(System.String)}; // method = type.GetMethod("IsParameterControlledByCurve", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, IsParameterControlledByCurve_23); // args = new Type[]{typeof(System.Int32)}; // method = type.GetMethod("IsParameterControlledByCurve", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, IsParameterControlledByCurve_24); args = new Type[]{}; method = type.GetMethod("get_deltaPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_deltaPosition_25); args = new Type[]{}; method = type.GetMethod("get_deltaRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_deltaRotation_26); args = new Type[]{}; method = type.GetMethod("get_velocity", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_velocity_27); args = new Type[]{}; method = type.GetMethod("get_angularVelocity", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_angularVelocity_28); args = new Type[]{}; method = type.GetMethod("get_rootPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_rootPosition_29); args = new Type[]{typeof(UnityEngine.Vector3)}; method = type.GetMethod("set_rootPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_rootPosition_30); args = new Type[]{}; method = type.GetMethod("get_rootRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_rootRotation_31); args = new Type[]{typeof(UnityEngine.Quaternion)}; method = type.GetMethod("set_rootRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_rootRotation_32); args = new Type[]{}; method = type.GetMethod("get_applyRootMotion", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_applyRootMotion_33); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_applyRootMotion", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_applyRootMotion_34); args = new Type[]{}; method = type.GetMethod("get_updateMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_updateMode_35); args = new Type[]{typeof(UnityEngine.AnimatorUpdateMode)}; method = type.GetMethod("set_updateMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_updateMode_36); args = new Type[]{}; method = type.GetMethod("get_hasTransformHierarchy", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_hasTransformHierarchy_37); args = new Type[]{}; method = type.GetMethod("get_gravityWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_gravityWeight_38); args = new Type[]{}; method = type.GetMethod("get_bodyPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_bodyPosition_39); args = new Type[]{typeof(UnityEngine.Vector3)}; method = type.GetMethod("set_bodyPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_bodyPosition_40); args = new Type[]{}; method = type.GetMethod("get_bodyRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_bodyRotation_41); args = new Type[]{typeof(UnityEngine.Quaternion)}; method = type.GetMethod("set_bodyRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_bodyRotation_42); args = new Type[]{typeof(UnityEngine.AvatarIKGoal)}; method = type.GetMethod("GetIKPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetIKPosition_43); args = new Type[]{typeof(UnityEngine.AvatarIKGoal), typeof(UnityEngine.Vector3)}; method = type.GetMethod("SetIKPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetIKPosition_44); args = new Type[]{typeof(UnityEngine.AvatarIKGoal)}; method = type.GetMethod("GetIKRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetIKRotation_45); args = new Type[]{typeof(UnityEngine.AvatarIKGoal), typeof(UnityEngine.Quaternion)}; method = type.GetMethod("SetIKRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetIKRotation_46); args = new Type[]{typeof(UnityEngine.AvatarIKGoal)}; method = type.GetMethod("GetIKPositionWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetIKPositionWeight_47); args = new Type[]{typeof(UnityEngine.AvatarIKGoal), typeof(System.Single)}; method = type.GetMethod("SetIKPositionWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetIKPositionWeight_48); args = new Type[]{typeof(UnityEngine.AvatarIKGoal)}; method = type.GetMethod("GetIKRotationWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetIKRotationWeight_49); args = new Type[]{typeof(UnityEngine.AvatarIKGoal), typeof(System.Single)}; method = type.GetMethod("SetIKRotationWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetIKRotationWeight_50); args = new Type[]{typeof(UnityEngine.AvatarIKHint)}; method = type.GetMethod("GetIKHintPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetIKHintPosition_51); args = new Type[]{typeof(UnityEngine.AvatarIKHint), typeof(UnityEngine.Vector3)}; method = type.GetMethod("SetIKHintPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetIKHintPosition_52); args = new Type[]{typeof(UnityEngine.AvatarIKHint)}; method = type.GetMethod("GetIKHintPositionWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetIKHintPositionWeight_53); args = new Type[]{typeof(UnityEngine.AvatarIKHint), typeof(System.Single)}; method = type.GetMethod("SetIKHintPositionWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetIKHintPositionWeight_54); args = new Type[]{typeof(UnityEngine.Vector3)}; method = type.GetMethod("SetLookAtPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLookAtPosition_55); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("SetLookAtWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLookAtWeight_56); args = new Type[]{typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("SetLookAtWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLookAtWeight_57); args = new Type[]{typeof(System.Single), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("SetLookAtWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLookAtWeight_58); args = new Type[]{typeof(System.Single), typeof(System.Single), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("SetLookAtWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLookAtWeight_59); args = new Type[]{typeof(System.Single), typeof(System.Single), typeof(System.Single), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("SetLookAtWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLookAtWeight_60); args = new Type[]{typeof(UnityEngine.HumanBodyBones), typeof(UnityEngine.Quaternion)}; method = type.GetMethod("SetBoneLocalRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetBoneLocalRotation_61); args = new Type[]{typeof(System.Int32), typeof(System.Int32)}; method = type.GetMethod("GetBehaviours", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetBehaviours_62); // args = new Type[]{}; // method = type.GetMethod("get_stabilizeFeet", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_stabilizeFeet_63); // args = new Type[]{typeof(System.Boolean)}; // method = type.GetMethod("set_stabilizeFeet", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, set_stabilizeFeet_64); args = new Type[]{}; method = type.GetMethod("get_layerCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_layerCount_65); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetLayerName", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetLayerName_66); args = new Type[]{typeof(System.String)}; method = type.GetMethod("GetLayerIndex", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetLayerIndex_67); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetLayerWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetLayerWeight_68); args = new Type[]{typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("SetLayerWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetLayerWeight_69); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetCurrentAnimatorStateInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetCurrentAnimatorStateInfo_70); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetNextAnimatorStateInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetNextAnimatorStateInfo_71); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetAnimatorTransitionInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetAnimatorTransitionInfo_72); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetCurrentAnimatorClipInfoCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetCurrentAnimatorClipInfoCount_73); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetNextAnimatorClipInfoCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetNextAnimatorClipInfoCount_74); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetCurrentAnimatorClipInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetCurrentAnimatorClipInfo_75); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetNextAnimatorClipInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetNextAnimatorClipInfo_76); args = new Type[]{typeof(System.Int32), typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetCurrentAnimatorClipInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetCurrentAnimatorClipInfo_77); args = new Type[]{typeof(System.Int32), typeof(System.Collections.Generic.List)}; method = type.GetMethod("GetNextAnimatorClipInfo", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetNextAnimatorClipInfo_78); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("IsInTransition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, IsInTransition_79); args = new Type[]{}; method = type.GetMethod("get_parameters", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_parameters_80); args = new Type[]{}; method = type.GetMethod("get_parameterCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_parameterCount_81); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("GetParameter", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetParameter_82); args = new Type[]{}; method = type.GetMethod("get_feetPivotActive", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_feetPivotActive_83); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_feetPivotActive", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_feetPivotActive_84); args = new Type[]{}; method = type.GetMethod("get_pivotWeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_pivotWeight_85); args = new Type[]{}; method = type.GetMethod("get_pivotPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_pivotPosition_86); args = new Type[]{typeof(UnityEngine.Vector3), typeof(UnityEngine.Quaternion), typeof(UnityEngine.AvatarTarget), typeof(UnityEngine.MatchTargetWeightMask), typeof(System.Single)}; method = type.GetMethod("MatchTarget", flag, null, args, null); app.RegisterCLRMethodRedirection(method, MatchTarget_87); args = new Type[]{typeof(UnityEngine.Vector3), typeof(UnityEngine.Quaternion), typeof(UnityEngine.AvatarTarget), typeof(UnityEngine.MatchTargetWeightMask), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("MatchTarget", flag, null, args, null); app.RegisterCLRMethodRedirection(method, MatchTarget_88); args = new Type[]{}; method = type.GetMethod("InterruptMatchTarget", flag, null, args, null); app.RegisterCLRMethodRedirection(method, InterruptMatchTarget_89); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("InterruptMatchTarget", flag, null, args, null); app.RegisterCLRMethodRedirection(method, InterruptMatchTarget_90); args = new Type[]{}; method = type.GetMethod("get_isMatchingTarget", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isMatchingTarget_91); args = new Type[]{}; method = type.GetMethod("get_speed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_speed_92); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_speed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_speed_93); args = new Type[]{typeof(System.String), typeof(System.Single)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_94); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Int32)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_95); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_96); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Int32), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_97); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_98); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Int32)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_99); args = new Type[]{typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_100); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Int32), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("CrossFadeInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFadeInFixedTime_101); args = new Type[]{}; method = type.GetMethod("WriteDefaultValues", flag, null, args, null); app.RegisterCLRMethodRedirection(method, WriteDefaultValues_102); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_103); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Int32)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_104); args = new Type[]{typeof(System.String), typeof(System.Single)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_105); args = new Type[]{typeof(System.String), typeof(System.Single), typeof(System.Int32), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_106); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Int32), typeof(System.Single), typeof(System.Single)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_107); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_108); args = new Type[]{typeof(System.Int32), typeof(System.Single), typeof(System.Int32)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_109); args = new Type[]{typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("CrossFade", flag, null, args, null); app.RegisterCLRMethodRedirection(method, CrossFade_110); args = new Type[]{typeof(System.String), typeof(System.Int32)}; method = type.GetMethod("PlayInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, PlayInFixedTime_111); args = new Type[]{typeof(System.String)}; method = type.GetMethod("PlayInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, PlayInFixedTime_112); args = new Type[]{typeof(System.String), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("PlayInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, PlayInFixedTime_113); args = new Type[]{typeof(System.Int32), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("PlayInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, PlayInFixedTime_114); args = new Type[]{typeof(System.Int32), typeof(System.Int32)}; method = type.GetMethod("PlayInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, PlayInFixedTime_115); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("PlayInFixedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, PlayInFixedTime_116); args = new Type[]{typeof(System.String), typeof(System.Int32)}; method = type.GetMethod("Play", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Play_117); args = new Type[]{typeof(System.String)}; method = type.GetMethod("Play", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Play_118); args = new Type[]{typeof(System.String), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("Play", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Play_119); args = new Type[]{typeof(System.Int32), typeof(System.Int32), typeof(System.Single)}; method = type.GetMethod("Play", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Play_120); args = new Type[]{typeof(System.Int32), typeof(System.Int32)}; method = type.GetMethod("Play", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Play_121); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("Play", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Play_122); args = new Type[]{typeof(UnityEngine.AvatarTarget), typeof(System.Single)}; method = type.GetMethod("SetTarget", flag, null, args, null); app.RegisterCLRMethodRedirection(method, SetTarget_123); args = new Type[]{}; method = type.GetMethod("get_targetPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_targetPosition_124); args = new Type[]{}; method = type.GetMethod("get_targetRotation", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_targetRotation_125); args = new Type[]{typeof(UnityEngine.HumanBodyBones)}; method = type.GetMethod("GetBoneTransform", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetBoneTransform_126); args = new Type[]{}; method = type.GetMethod("get_cullingMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_cullingMode_127); args = new Type[]{typeof(UnityEngine.AnimatorCullingMode)}; method = type.GetMethod("set_cullingMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_cullingMode_128); args = new Type[]{}; method = type.GetMethod("StartPlayback", flag, null, args, null); app.RegisterCLRMethodRedirection(method, StartPlayback_129); args = new Type[]{}; method = type.GetMethod("StopPlayback", flag, null, args, null); app.RegisterCLRMethodRedirection(method, StopPlayback_130); args = new Type[]{}; method = type.GetMethod("get_playbackTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_playbackTime_131); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_playbackTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_playbackTime_132); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("StartRecording", flag, null, args, null); app.RegisterCLRMethodRedirection(method, StartRecording_133); args = new Type[]{}; method = type.GetMethod("StopRecording", flag, null, args, null); app.RegisterCLRMethodRedirection(method, StopRecording_134); args = new Type[]{}; method = type.GetMethod("get_recorderStartTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_recorderStartTime_135); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_recorderStartTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_recorderStartTime_136); args = new Type[]{}; method = type.GetMethod("get_recorderStopTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_recorderStopTime_137); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_recorderStopTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_recorderStopTime_138); args = new Type[]{}; method = type.GetMethod("get_recorderMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_recorderMode_139); args = new Type[]{}; method = type.GetMethod("get_runtimeAnimatorController", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_runtimeAnimatorController_140); args = new Type[]{typeof(UnityEngine.RuntimeAnimatorController)}; method = type.GetMethod("set_runtimeAnimatorController", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_runtimeAnimatorController_141); args = new Type[]{}; method = type.GetMethod("get_hasBoundPlayables", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_hasBoundPlayables_142); args = new Type[]{typeof(System.Int32), typeof(System.Int32)}; method = type.GetMethod("HasState", flag, null, args, null); app.RegisterCLRMethodRedirection(method, HasState_143); args = new Type[]{typeof(System.String)}; method = type.GetMethod("StringToHash", flag, null, args, null); app.RegisterCLRMethodRedirection(method, StringToHash_144); args = new Type[]{}; method = type.GetMethod("get_avatar", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_avatar_145); args = new Type[]{typeof(UnityEngine.Avatar)}; method = type.GetMethod("set_avatar", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_avatar_146); args = new Type[]{}; method = type.GetMethod("get_playableGraph", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_playableGraph_147); args = new Type[]{}; method = type.GetMethod("get_layersAffectMassCenter", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_layersAffectMassCenter_148); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_layersAffectMassCenter", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_layersAffectMassCenter_149); args = new Type[]{}; method = type.GetMethod("get_leftFeetBottomHeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_leftFeetBottomHeight_150); args = new Type[]{}; method = type.GetMethod("get_rightFeetBottomHeight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_rightFeetBottomHeight_151); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("Update", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Update_152); args = new Type[]{}; method = type.GetMethod("Rebind", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Rebind_153); args = new Type[]{}; method = type.GetMethod("ApplyBuiltinRootMotion", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ApplyBuiltinRootMotion_154); args = new Type[]{}; method = type.GetMethod("get_logWarnings", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_logWarnings_155); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_logWarnings", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_logWarnings_156); args = new Type[]{}; method = type.GetMethod("get_fireEvents", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_fireEvents_157); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_fireEvents", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_fireEvents_158); // args = new Type[]{}; // method = type.GetMethod("get_keepAnimatorControllerStateOnDisable", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, get_keepAnimatorControllerStateOnDisable_159); // args = new Type[]{typeof(System.Boolean)}; // method = type.GetMethod("set_keepAnimatorControllerStateOnDisable", flag, null, args, null); // app.RegisterCLRMethodRedirection(method, set_keepAnimatorControllerStateOnDisable_160); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.Animator()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Animator[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } // static StackObject* get_isOptimizable_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 1); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.isOptimizable; // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } // static StackObject* get_isHuman_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 1); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.isHuman; // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } static StackObject* get_hasRootMotion_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.hasRootMotion; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } // static StackObject* get_humanScale_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 1); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.humanScale; // // __ret->ObjectType = ObjectTypes.Float; // *(float*)&__ret->Value = result_of_this_method; // return __ret + 1; // } // static StackObject* get_isInitialized_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 1); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.isInitialized; // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } static StackObject* GetFloat_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetFloat(@name); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetFloat_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetFloat(@id); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetFloat_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetFloat(@name, @value); return __ret; } static StackObject* SetFloat_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @deltaTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @dampTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetFloat(@name, @value, @dampTime, @deltaTime); return __ret; } static StackObject* SetFloat_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetFloat(@id, @value); return __ret; } static StackObject* SetFloat_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @deltaTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @dampTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetFloat(@id, @value, @dampTime, @deltaTime); return __ret; } static StackObject* GetBool_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetBool(@name); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* GetBool_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetBool(@id); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* SetBool_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetBool(@name, @value); return __ret; } static StackObject* SetBool_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetBool(@id, @value); return __ret; } static StackObject* GetInteger_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetInteger(@name); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetInteger_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetInteger(@id); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetInteger_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetInteger(@name, @value); return __ret; } static StackObject* SetInteger_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetInteger(@id, @value); return __ret; } static StackObject* SetTrigger_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetTrigger(@name); return __ret; } static StackObject* SetTrigger_20(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetTrigger(@id); return __ret; } static StackObject* ResetTrigger_21(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.ResetTrigger(@name); return __ret; } static StackObject* ResetTrigger_22(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @id = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.ResetTrigger(@id); return __ret; } // static StackObject* IsParameterControlledByCurve_23(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 2); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 2); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.IsParameterControlledByCurve(@name); // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } // // static StackObject* IsParameterControlledByCurve_24(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 2); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // System.Int32 @id = ptr_of_this_method->Value; // // ptr_of_this_method = ILIntepreter.Minus(__esp, 2); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.IsParameterControlledByCurve(@id); // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } static StackObject* get_deltaPosition_25(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.deltaPosition; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_deltaRotation_26(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.deltaRotation; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_velocity_27(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.velocity; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_angularVelocity_28(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.angularVelocity; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_rootPosition_29(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.rootPosition; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_rootPosition_30(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @value = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.rootPosition = value; return __ret; } static StackObject* get_rootRotation_31(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.rootRotation; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_rootRotation_32(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Quaternion @value = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.rootRotation = value; return __ret; } static StackObject* get_applyRootMotion_33(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.applyRootMotion; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_applyRootMotion_34(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.applyRootMotion = value; return __ret; } static StackObject* get_updateMode_35(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.updateMode; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_updateMode_36(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimatorUpdateMode @value = (UnityEngine.AnimatorUpdateMode)typeof(UnityEngine.AnimatorUpdateMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.updateMode = value; return __ret; } static StackObject* get_hasTransformHierarchy_37(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.hasTransformHierarchy; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_gravityWeight_38(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.gravityWeight; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_bodyPosition_39(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.bodyPosition; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_bodyPosition_40(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @value = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.bodyPosition = value; return __ret; } static StackObject* get_bodyRotation_41(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.bodyRotation; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_bodyRotation_42(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Quaternion @value = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.bodyRotation = value; return __ret; } static StackObject* GetIKPosition_43(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetIKPosition(@goal); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* SetIKPosition_44(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @goalPosition = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIKPosition(@goal, @goalPosition); return __ret; } static StackObject* GetIKRotation_45(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetIKRotation(@goal); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* SetIKRotation_46(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Quaternion @goalRotation = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIKRotation(@goal, @goalRotation); return __ret; } static StackObject* GetIKPositionWeight_47(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetIKPositionWeight(@goal); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetIKPositionWeight_48(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIKPositionWeight(@goal, @value); return __ret; } static StackObject* GetIKRotationWeight_49(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetIKRotationWeight(@goal); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetIKRotationWeight_50(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarIKGoal @goal = (UnityEngine.AvatarIKGoal)typeof(UnityEngine.AvatarIKGoal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIKRotationWeight(@goal, @value); return __ret; } static StackObject* GetIKHintPosition_51(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AvatarIKHint @hint = (UnityEngine.AvatarIKHint)typeof(UnityEngine.AvatarIKHint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetIKHintPosition(@hint); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* SetIKHintPosition_52(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @hintPosition = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarIKHint @hint = (UnityEngine.AvatarIKHint)typeof(UnityEngine.AvatarIKHint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIKHintPosition(@hint, @hintPosition); return __ret; } static StackObject* GetIKHintPositionWeight_53(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AvatarIKHint @hint = (UnityEngine.AvatarIKHint)typeof(UnityEngine.AvatarIKHint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetIKHintPositionWeight(@hint); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetIKHintPositionWeight_54(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarIKHint @hint = (UnityEngine.AvatarIKHint)typeof(UnityEngine.AvatarIKHint).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIKHintPositionWeight(@hint, @value); return __ret; } static StackObject* SetLookAtPosition_55(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Vector3 @lookAtPosition = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLookAtPosition(@lookAtPosition); return __ret; } static StackObject* SetLookAtWeight_56(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @weight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLookAtWeight(@weight); return __ret; } static StackObject* SetLookAtWeight_57(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @bodyWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @weight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLookAtWeight(@weight, @bodyWeight); return __ret; } static StackObject* SetLookAtWeight_58(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @headWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @bodyWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @weight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLookAtWeight(@weight, @bodyWeight, @headWeight); return __ret; } static StackObject* SetLookAtWeight_59(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @eyesWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @headWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @bodyWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @weight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLookAtWeight(@weight, @bodyWeight, @headWeight, @eyesWeight); return __ret; } static StackObject* SetLookAtWeight_60(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @clampWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @eyesWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @headWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @bodyWeight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.Single @weight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLookAtWeight(@weight, @bodyWeight, @headWeight, @eyesWeight, @clampWeight); return __ret; } static StackObject* SetBoneLocalRotation_61(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Quaternion @rotation = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.HumanBodyBones @humanBoneId = (UnityEngine.HumanBodyBones)typeof(UnityEngine.HumanBodyBones).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetBoneLocalRotation(@humanBoneId, @rotation); return __ret; } static StackObject* GetBehaviours_62(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @fullPathHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetBehaviours(@fullPathHash, @layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } // static StackObject* get_stabilizeFeet_63(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 1); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.stabilizeFeet; // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } // // static StackObject* set_stabilizeFeet_64(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 2); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // System.Boolean @value = ptr_of_this_method->Value == 1; // // ptr_of_this_method = ILIntepreter.Minus(__esp, 2); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // instance_of_this_method.stabilizeFeet = value; // // return __ret; // } static StackObject* get_layerCount_65(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.layerCount; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetLayerName_66(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetLayerName(@layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetLayerIndex_67(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @layerName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetLayerIndex(@layerName); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetLayerWeight_68(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetLayerWeight(@layerIndex); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* SetLayerWeight_69(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @weight = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetLayerWeight(@layerIndex, @weight); return __ret; } static StackObject* GetCurrentAnimatorStateInfo_70(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetCurrentAnimatorStateInfo(@layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetNextAnimatorStateInfo_71(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetNextAnimatorStateInfo(@layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetAnimatorTransitionInfo_72(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetAnimatorTransitionInfo(@layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetCurrentAnimatorClipInfoCount_73(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetCurrentAnimatorClipInfoCount(@layerIndex); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetNextAnimatorClipInfoCount_74(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetNextAnimatorClipInfoCount(@layerIndex); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetCurrentAnimatorClipInfo_75(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetCurrentAnimatorClipInfo(@layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetNextAnimatorClipInfo_76(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetNextAnimatorClipInfo(@layerIndex); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetCurrentAnimatorClipInfo_77(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @clips = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.GetCurrentAnimatorClipInfo(@layerIndex, @clips); return __ret; } static StackObject* GetNextAnimatorClipInfo_78(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Collections.Generic.List @clips = (System.Collections.Generic.List)typeof(System.Collections.Generic.List).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.GetNextAnimatorClipInfo(@layerIndex, @clips); return __ret; } static StackObject* IsInTransition_79(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsInTransition(@layerIndex); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_parameters_80(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.parameters; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_parameterCount_81(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.parameterCount; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetParameter_82(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetParameter(@index); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_feetPivotActive_83(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.feetPivotActive; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_feetPivotActive_84(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.feetPivotActive = value; return __ret; } static StackObject* get_pivotWeight_85(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.pivotWeight; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_pivotPosition_86(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.pivotPosition; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* MatchTarget_87(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @startNormalizedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.MatchTargetWeightMask @weightMask = (UnityEngine.MatchTargetWeightMask)typeof(UnityEngine.MatchTargetWeightMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.AvatarTarget @targetBodyPart = (UnityEngine.AvatarTarget)typeof(UnityEngine.AvatarTarget).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Quaternion @matchRotation = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Vector3 @matchPosition = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.MatchTarget(@matchPosition, @matchRotation, @targetBodyPart, @weightMask, @startNormalizedTime); return __ret; } static StackObject* MatchTarget_88(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 7); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @targetNormalizedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @startNormalizedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.MatchTargetWeightMask @weightMask = (UnityEngine.MatchTargetWeightMask)typeof(UnityEngine.MatchTargetWeightMask).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.AvatarTarget @targetBodyPart = (UnityEngine.AvatarTarget)typeof(UnityEngine.AvatarTarget).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Quaternion @matchRotation = (UnityEngine.Quaternion)typeof(UnityEngine.Quaternion).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Vector3 @matchPosition = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 7); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.MatchTarget(@matchPosition, @matchRotation, @targetBodyPart, @weightMask, @startNormalizedTime, @targetNormalizedTime); return __ret; } static StackObject* InterruptMatchTarget_89(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.InterruptMatchTarget(); return __ret; } static StackObject* InterruptMatchTarget_90(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @completeMatch = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.InterruptMatchTarget(@completeMatch); return __ret; } static StackObject* get_isMatchingTarget_91(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.isMatchingTarget; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_speed_92(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.speed; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_speed_93(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.speed = value; return __ret; } static StackObject* CrossFadeInFixedTime_94(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateName, @fixedTransitionDuration); return __ret; } static StackObject* CrossFadeInFixedTime_95(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateName, @fixedTransitionDuration, @layer); return __ret; } static StackObject* CrossFadeInFixedTime_96(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @fixedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateName, @fixedTransitionDuration, @layer, @fixedTimeOffset); return __ret; } static StackObject* CrossFadeInFixedTime_97(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTransitionTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @fixedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateName, @fixedTransitionDuration, @layer, @fixedTimeOffset, @normalizedTransitionTime); return __ret; } static StackObject* CrossFadeInFixedTime_98(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @fixedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateHashName, @fixedTransitionDuration, @layer, @fixedTimeOffset); return __ret; } static StackObject* CrossFadeInFixedTime_99(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateHashName, @fixedTransitionDuration, @layer); return __ret; } static StackObject* CrossFadeInFixedTime_100(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateHashName, @fixedTransitionDuration); return __ret; } static StackObject* CrossFadeInFixedTime_101(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTransitionTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @fixedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @fixedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFadeInFixedTime(@stateHashName, @fixedTransitionDuration, @layer, @fixedTimeOffset, @normalizedTransitionTime); return __ret; } static StackObject* WriteDefaultValues_102(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.WriteDefaultValues(); return __ret; } static StackObject* CrossFade_103(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateName, @normalizedTransitionDuration, @layer, @normalizedTimeOffset); return __ret; } static StackObject* CrossFade_104(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateName, @normalizedTransitionDuration, @layer); return __ret; } static StackObject* CrossFade_105(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateName, @normalizedTransitionDuration); return __ret; } static StackObject* CrossFade_106(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTransitionTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @normalizedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateName, @normalizedTransitionDuration, @layer, @normalizedTimeOffset, @normalizedTransitionTime); return __ret; } static StackObject* CrossFade_107(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 6); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTransitionTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @normalizedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 6); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateHashName, @normalizedTransitionDuration, @layer, @normalizedTimeOffset, @normalizedTransitionTime); return __ret; } static StackObject* CrossFade_108(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTimeOffset = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateHashName, @normalizedTransitionDuration, @layer, @normalizedTimeOffset); return __ret; } static StackObject* CrossFade_109(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateHashName, @normalizedTransitionDuration, @layer); return __ret; } static StackObject* CrossFade_110(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTransitionDuration = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @stateHashName = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.CrossFade(@stateHashName, @normalizedTransitionDuration); return __ret; } static StackObject* PlayInFixedTime_111(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayInFixedTime(@stateName, @layer); return __ret; } static StackObject* PlayInFixedTime_112(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayInFixedTime(@stateName); return __ret; } static StackObject* PlayInFixedTime_113(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @fixedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayInFixedTime(@stateName, @layer, @fixedTime); return __ret; } static StackObject* PlayInFixedTime_114(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @fixedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @stateNameHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayInFixedTime(@stateNameHash, @layer, @fixedTime); return __ret; } static StackObject* PlayInFixedTime_115(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @stateNameHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayInFixedTime(@stateNameHash, @layer); return __ret; } static StackObject* PlayInFixedTime_116(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @stateNameHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.PlayInFixedTime(@stateNameHash); return __ret; } static StackObject* Play_117(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@stateName, @layer); return __ret; } static StackObject* Play_118(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@stateName); return __ret; } static StackObject* Play_119(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @stateName = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@stateName, @layer, @normalizedTime); return __ret; } static StackObject* Play_120(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @normalizedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @stateNameHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@stateNameHash, @layer, @normalizedTime); return __ret; } static StackObject* Play_121(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @layer = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @stateNameHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@stateNameHash, @layer); return __ret; } static StackObject* Play_122(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @stateNameHash = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Play(@stateNameHash); return __ret; } static StackObject* SetTarget_123(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @targetNormalizedTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AvatarTarget @targetIndex = (UnityEngine.AvatarTarget)typeof(UnityEngine.AvatarTarget).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetTarget(@targetIndex, @targetNormalizedTime); return __ret; } static StackObject* get_targetPosition_124(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.targetPosition; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_targetRotation_125(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.targetRotation; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetBoneTransform_126(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HumanBodyBones @humanBoneId = (UnityEngine.HumanBodyBones)typeof(UnityEngine.HumanBodyBones).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetBoneTransform(@humanBoneId); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_cullingMode_127(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.cullingMode; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_cullingMode_128(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimatorCullingMode @value = (UnityEngine.AnimatorCullingMode)typeof(UnityEngine.AnimatorCullingMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.cullingMode = value; return __ret; } static StackObject* StartPlayback_129(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.StartPlayback(); return __ret; } static StackObject* StopPlayback_130(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.StopPlayback(); return __ret; } static StackObject* get_playbackTime_131(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.playbackTime; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_playbackTime_132(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.playbackTime = value; return __ret; } static StackObject* StartRecording_133(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @frameCount = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.StartRecording(@frameCount); return __ret; } static StackObject* StopRecording_134(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.StopRecording(); return __ret; } static StackObject* get_recorderStartTime_135(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.recorderStartTime; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_recorderStartTime_136(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.recorderStartTime = value; return __ret; } static StackObject* get_recorderStopTime_137(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.recorderStopTime; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_recorderStopTime_138(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.recorderStopTime = value; return __ret; } static StackObject* get_recorderMode_139(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.recorderMode; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_runtimeAnimatorController_140(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.runtimeAnimatorController; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_runtimeAnimatorController_141(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RuntimeAnimatorController @value = (UnityEngine.RuntimeAnimatorController)typeof(UnityEngine.RuntimeAnimatorController).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.runtimeAnimatorController = value; return __ret; } static StackObject* get_hasBoundPlayables_142(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.hasBoundPlayables; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* HasState_143(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @stateID = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @layerIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.HasState(@layerIndex, @stateID); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* StringToHash_144(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.Animator.StringToHash(@name); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_avatar_145(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.avatar; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_avatar_146(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Avatar @value = (UnityEngine.Avatar)typeof(UnityEngine.Avatar).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.avatar = value; return __ret; } static StackObject* get_playableGraph_147(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.playableGraph; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_layersAffectMassCenter_148(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.layersAffectMassCenter; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_layersAffectMassCenter_149(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.layersAffectMassCenter = value; return __ret; } static StackObject* get_leftFeetBottomHeight_150(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.leftFeetBottomHeight; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_rightFeetBottomHeight_151(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.rightFeetBottomHeight; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Update_152(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @deltaTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Update(@deltaTime); return __ret; } static StackObject* Rebind_153(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Rebind(); return __ret; } static StackObject* ApplyBuiltinRootMotion_154(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.ApplyBuiltinRootMotion(); return __ret; } static StackObject* get_logWarnings_155(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.logWarnings; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_logWarnings_156(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.logWarnings = value; return __ret; } static StackObject* get_fireEvents_157(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.fireEvents; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_fireEvents_158(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.fireEvents = value; return __ret; } // static StackObject* get_keepAnimatorControllerStateOnDisable_159(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 1); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // var result_of_this_method = instance_of_this_method.keepAnimatorControllerStateOnDisable; // // __ret->ObjectType = ObjectTypes.Integer; // __ret->Value = result_of_this_method ? 1 : 0; // return __ret + 1; // } // // static StackObject* set_keepAnimatorControllerStateOnDisable_160(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) // { // UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; // StackObject* ptr_of_this_method; // StackObject* __ret = ILIntepreter.Minus(__esp, 2); // // ptr_of_this_method = ILIntepreter.Minus(__esp, 1); // System.Boolean @value = ptr_of_this_method->Value == 1; // // ptr_of_this_method = ILIntepreter.Minus(__esp, 2); // UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator)typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); // __intp.Free(ptr_of_this_method); // // instance_of_this_method.keepAnimatorControllerStateOnDisable = value; // // return __ret; // } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.Animator(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }