using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_Experimental_AI_PathQueryStatus_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; FieldInfo field; Type[] args; Type type = typeof(UnityEngine.Experimental.AI.PathQueryStatus); field = type.GetField("Failure", flag); app.RegisterCLRFieldGetter(field, get_Failure_0); app.RegisterCLRFieldBinding(field, CopyToStack_Failure_0, null); field = type.GetField("Success", flag); app.RegisterCLRFieldGetter(field, get_Success_1); app.RegisterCLRFieldBinding(field, CopyToStack_Success_1, null); field = type.GetField("InProgress", flag); app.RegisterCLRFieldGetter(field, get_InProgress_2); app.RegisterCLRFieldBinding(field, CopyToStack_InProgress_2, null); field = type.GetField("StatusDetailMask", flag); app.RegisterCLRFieldGetter(field, get_StatusDetailMask_3); app.RegisterCLRFieldBinding(field, CopyToStack_StatusDetailMask_3, null); field = type.GetField("WrongMagic", flag); app.RegisterCLRFieldGetter(field, get_WrongMagic_4); app.RegisterCLRFieldBinding(field, CopyToStack_WrongMagic_4, null); field = type.GetField("WrongVersion", flag); app.RegisterCLRFieldGetter(field, get_WrongVersion_5); app.RegisterCLRFieldBinding(field, CopyToStack_WrongVersion_5, null); field = type.GetField("OutOfMemory", flag); app.RegisterCLRFieldGetter(field, get_OutOfMemory_6); app.RegisterCLRFieldBinding(field, CopyToStack_OutOfMemory_6, null); field = type.GetField("InvalidParam", flag); app.RegisterCLRFieldGetter(field, get_InvalidParam_7); app.RegisterCLRFieldBinding(field, CopyToStack_InvalidParam_7, null); field = type.GetField("BufferTooSmall", flag); app.RegisterCLRFieldGetter(field, get_BufferTooSmall_8); app.RegisterCLRFieldBinding(field, CopyToStack_BufferTooSmall_8, null); field = type.GetField("OutOfNodes", flag); app.RegisterCLRFieldGetter(field, get_OutOfNodes_9); app.RegisterCLRFieldBinding(field, CopyToStack_OutOfNodes_9, null); field = type.GetField("PartialResult", flag); app.RegisterCLRFieldGetter(field, get_PartialResult_10); app.RegisterCLRFieldBinding(field, CopyToStack_PartialResult_10, null); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.Experimental.AI.PathQueryStatus()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Experimental.AI.PathQueryStatus[s]); } static void WriteBackInstance(UnityFusion.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, AutoList __mStack, ref UnityEngine.Experimental.AI.PathQueryStatus instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if(t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Experimental.AI.PathQueryStatus[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } } static object get_Failure_0(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.Failure; } static StackObject* CopyToStack_Failure_0(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.Failure; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_Success_1(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.Success; } static StackObject* CopyToStack_Success_1(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.Success; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_InProgress_2(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.InProgress; } static StackObject* CopyToStack_InProgress_2(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.InProgress; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_StatusDetailMask_3(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.StatusDetailMask; } static StackObject* CopyToStack_StatusDetailMask_3(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.StatusDetailMask; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_WrongMagic_4(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.WrongMagic; } static StackObject* CopyToStack_WrongMagic_4(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.WrongMagic; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_WrongVersion_5(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.WrongVersion; } static StackObject* CopyToStack_WrongVersion_5(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.WrongVersion; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_OutOfMemory_6(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.OutOfMemory; } static StackObject* CopyToStack_OutOfMemory_6(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.OutOfMemory; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_InvalidParam_7(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.InvalidParam; } static StackObject* CopyToStack_InvalidParam_7(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.InvalidParam; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_BufferTooSmall_8(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.BufferTooSmall; } static StackObject* CopyToStack_BufferTooSmall_8(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.BufferTooSmall; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_OutOfNodes_9(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.OutOfNodes; } static StackObject* CopyToStack_OutOfNodes_9(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.OutOfNodes; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object get_PartialResult_10(ref object o) { return UnityEngine.Experimental.AI.PathQueryStatus.PartialResult; } static StackObject* CopyToStack_PartialResult_10(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = UnityEngine.Experimental.AI.PathQueryStatus.PartialResult; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.Experimental.AI.PathQueryStatus(); ins = (UnityEngine.Experimental.AI.PathQueryStatus)o; return ins; } } }