// // /*=============================================================================== // // Copyright (C) 2025 PhantomsXR Ltd. All Rights Reserved. // // // // This file is part of the Phantom.XRMOD.UnityFusion.Editor. // // // // The QuestPlatform cannot be copied, distributed, or made available to // // third-parties for commercial purposes without written permission of PhantomsXR Ltd. // // // // Contact info@phantomsxr.com for licensing requests. // // ===============================================================================*/ using Phantom.XRMOD.UnityFusion.Runtime.CodeHook; using UnityEditor; using UnityEngine; namespace Phantom.XRMOD.Runtime.Editor { public class ComponentArrayValueDrawer : IMonoFieldValueDraw { private const string _CONST_COMPONENTS_NAME = "Components"; public bool CanDraw(MonoField.FieldTypeEnum _fieldType) => _fieldType == MonoField.FieldTypeEnum.Components; public void Draw(SerializedProperty _property, Rect _fieldRect) { var tmp_GameObjectsProperty = _property.FindPropertyRelative(_CONST_COMPONENTS_NAME); DrawerUtils.MakeSureUnityObjectField(_fieldRect, ref tmp_GameObjectsProperty); } } }