/*从 https://github.com/npedotnet/DDSReader 译成C#代码*/ /* * Translated and modified from https://github.com/npedotnet/DDSReader * Copyright (c) 2015 Kenji Sasaki * Licensed under the MIT License. See Third Party Notices.md. */ namespace LibMMD.Unity3D.ImageLoader { public class DdsLoader { public struct DdsOrder { public int RedShift; public int GreenShift; public int BlueShift; public int AlphaShift; } public static readonly DdsOrder DdsReaderArgb; public static readonly DdsOrder DdsReaderAbgr; static DdsLoader() { DdsReaderArgb.RedShift = 16; DdsReaderArgb.GreenShift = 8; DdsReaderArgb.BlueShift = 0; DdsReaderArgb.AlphaShift = 24; DdsReaderAbgr.RedShift = 0; DdsReaderAbgr.GreenShift = 8; DdsReaderAbgr.BlueShift = 16; DdsReaderAbgr.AlphaShift = 24; } public static int DdsGetHeight(byte[] buffer) { return (buffer[12] & 0xFF) | (buffer[13] & 0xFF) << 8 | (buffer[14] & 0xFF) << 16 | (buffer[15] & 0xFF) << 24; } public static int DdsGetWidth(byte[] buffer) { return (buffer[16] & 0xFF) | (buffer[17] & 0xFF) << 8 | (buffer[18] & 0xFF) << 16 | (buffer[19] & 0xFF) << 24; } public static int DdsGetMipmap(byte[] buffer) { return (buffer[28] & 0xFF) | (buffer[29] & 0xFF) << 8 | (buffer[30] & 0xFF) << 16 | (buffer[31] & 0xFF) << 24; } public static int DdsGetPixelFormatFlags(byte[] buffer) { return (buffer[80] & 0xFF) | (buffer[81] & 0xFF) << 8 | (buffer[82] & 0xFF) << 16 | (buffer[83] & 0xFF) << 24; } public static int DdsGetFourCc(byte[] buffer) { return (buffer[84] & 0xFF) << 24 | (buffer[85] & 0xFF) << 16 | (buffer[86] & 0xFF) << 8 | (buffer[87] & 0xFF); } public static int DdsGetBitCount(byte[] buffer) { return (buffer[88] & 0xFF) | (buffer[89] & 0xFF) << 8 | (buffer[90] & 0xFF) << 16 | (buffer[91] & 0xFF) << 24; } public static int DdsGetRedMask(byte[] buffer) { return (buffer[92] & 0xFF) | (buffer[93] & 0xFF) << 8 | (buffer[94] & 0xFF) << 16 | (buffer[95] & 0xFF) << 24; } public static int DdsGetGreenMask(byte[] buffer) { return (buffer[96] & 0xFF) | (buffer[97] & 0xFF) << 8 | (buffer[98] & 0xFF) << 16 | (buffer[99] & 0xFF) << 24; } public static int DdsGetBlueMask(byte[] buffer) { return (buffer[100] & 0xFF) | (buffer[101] & 0xFF) << 8 | (buffer[102] & 0xFF) << 16 | (buffer[103] & 0xFF) << 24; } public static int DdsGetAlphaMask(byte[] buffer) { return (buffer[104] & 0xFF) | (buffer[105] & 0xFF) << 8 | (buffer[106] & 0xFF) << 16 | (buffer[107] & 0xFF) << 24; } // Image Type private const int Dxt1 = 0x44585431; private const int Dxt2 = 0x44585432; private const int Dxt3 = 0x44585433; private const int Dxt4 = 0x44585434; private const int Dxt5 = 0x44585435; private const int A1R5G5B5 = (1 << 16) | 2; private const int X1R5G5B5 = (2 << 16) | 2; private const int A4R4G4B4 = (3 << 16) | 2; private const int X4R4G4B4 = (4 << 16) | 2; private const int R5G6B5 = (5 << 16) | 2; private const int R8G8B8 = (1 << 16) | 3; private const int A8B8G8R8 = (1 << 16) | 4; private const int X8B8G8R8 = (2 << 16) | 4; private const int A8R8G8B8 = (3 << 16) | 4; private const int X8R8G8B8 = (4 << 16) | 4; // RGBA Masks private static readonly int[] A1R5G5B5Masks = {0x7C00, 0x03E0, 0x001F, 0x8000}; private static readonly int[] X1R5G5B5Masks = {0x7C00, 0x03E0, 0x001F, 0x0000}; private static readonly int[] A4R4G4B4Masks = {0x0F00, 0x00F0, 0x000F, 0xF000}; private static readonly int[] X4R4G4B4Masks = {0x0F00, 0x00F0, 0x000F, 0x0000}; private static readonly int[] R5G6B5Masks = {0xF800, 0x07E0, 0x001F, 0x0000}; private static readonly int[] R8G8B8Masks = {0xFF0000, 0x00FF00, 0x0000FF, 0x000000}; private static readonly int[] A8B8G8R8Masks = {0x000000FF, 0x0000FF00, 0x00FF0000, unchecked((int) 0xFF000000)}; private static readonly int[] X8B8G8R8Masks = {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000}; private static readonly int[] A8R8G8B8Masks = {0x00FF0000, 0x0000FF00, 0x000000FF, unchecked((int) 0xFF000000)}; private static readonly int[] X8R8G8B8Masks = {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}; // BIT4 = 17 * index; private static readonly int[] Bit5 = { 0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255 }; private static readonly int[] Bit6 = { 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73, 77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, 142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255 }; public static int[] DdsRead(byte[] buffer, DdsOrder order, int mipmapLevel) { // header var width = DdsGetWidth(buffer); var height = DdsGetHeight(buffer); var mipmap = DdsGetMipmap(buffer); // type var type = DdsGetType(buffer); if (type == 0) return null; // offset var offset = 128; if (mipmapLevel > 0 && mipmapLevel < mipmap) { for (var i = 0; i < mipmapLevel; i++) { switch (type) { case Dxt1: offset += 8 * ((width + 3) / 4) * ((height + 3) / 4); break; case Dxt2: case Dxt3: case Dxt4: case Dxt5: offset += 16 * ((width + 3) / 4) * ((height + 3) / 4); break; case A1R5G5B5: case X1R5G5B5: case A4R4G4B4: case X4R4G4B4: case R5G6B5: case R8G8B8: case A8B8G8R8: case X8B8G8R8: case A8R8G8B8: case X8R8G8B8: offset += (type & 0xFF) * width * height; break; } width /= 2; height /= 2; } if (width <= 0) width = 1; if (height <= 0) height = 1; } // System.out.println("Width:" + width + ", Height:" + height + ", Mipmap: " + mipmap + ", Offset:" + offset + ", Type:" + type); { int[] pixels = null; switch (type) { case Dxt1: pixels = DdsDecodeDxt1(width, height, offset, buffer, order); break; case Dxt2: pixels = DdsDecodeDxt2(width, height, offset, buffer, order); break; case Dxt3: pixels = DdsDecodeDxt3(width, height, offset, buffer, order); break; case Dxt4: pixels = DdsDecodeDxt4(width, height, offset, buffer, order); break; case Dxt5: pixels = DdsDecodeDxt5(width, height, offset, buffer, order); break; case A1R5G5B5: pixels = DdsReadA1R5G5B5(width, height, offset, buffer, order); break; case X1R5G5B5: pixels = DdsReadX1R5G5B5(width, height, offset, buffer, order); break; case A4R4G4B4: pixels = DdsReadA4R4G4B4(width, height, offset, buffer, order); break; case X4R4G4B4: pixels = DdsReadX4R4G4B4(width, height, offset, buffer, order); break; case R5G6B5: pixels = DdsReadR5G6B5(width, height, offset, buffer, order); break; case R8G8B8: pixels = DdsReadR8G8B8(width, height, offset, buffer, order); break; case A8B8G8R8: pixels = DdsReadA8B8G8R8(width, height, offset, buffer, order); break; case X8B8G8R8: pixels = DdsReadX8B8G8R8(width, height, offset, buffer, order); break; case A8R8G8B8: pixels = DdsReadA8R8G8B8(width, height, offset, buffer, order); break; case X8R8G8B8: pixels = DdsReadX8R8G8B8(width, height, offset, buffer, order); break; } return pixels; } } private static int DdsGetType(byte[] buffer) { var type = 0; var flags = DdsGetPixelFormatFlags(buffer); if ((flags & 0x04) != 0) { // DXT type = DdsGetFourCc(buffer); } else if ((flags & 0x40) != 0) { // RGB var bitCount = DdsGetBitCount(buffer); var redMask = DdsGetRedMask(buffer); var greenMask = DdsGetGreenMask(buffer); var blueMask = DdsGetBlueMask(buffer); var alphaMask = ((flags & 0x01) != 0) ? DdsGetAlphaMask(buffer) : 0; // 0x01 alpha if (bitCount == 16) { if (redMask == A1R5G5B5Masks[0] && greenMask == A1R5G5B5Masks[1] && blueMask == A1R5G5B5Masks[2] && alphaMask == A1R5G5B5Masks[3]) { // A1R5G5B5 type = A1R5G5B5; } else if (redMask == X1R5G5B5Masks[0] && greenMask == X1R5G5B5Masks[1] && blueMask == X1R5G5B5Masks[2] && alphaMask == X1R5G5B5Masks[3]) { // X1R5G5B5 type = X1R5G5B5; } else if (redMask == A4R4G4B4Masks[0] && greenMask == A4R4G4B4Masks[1] && blueMask == A4R4G4B4Masks[2] && alphaMask == A4R4G4B4Masks[3]) { // A4R4G4B4 type = A4R4G4B4; } else if (redMask == X4R4G4B4Masks[0] && greenMask == X4R4G4B4Masks[1] && blueMask == X4R4G4B4Masks[2] && alphaMask == X4R4G4B4Masks[3]) { // X4R4G4B4 type = X4R4G4B4; } else if (redMask == R5G6B5Masks[0] && greenMask == R5G6B5Masks[1] && blueMask == R5G6B5Masks[2] && alphaMask == R5G6B5Masks[3]) { // R5G6B5 type = R5G6B5; } else { // Unsupported 16bit RGB image } } else if (bitCount == 24) { if (redMask == R8G8B8Masks[0] && greenMask == R8G8B8Masks[1] && blueMask == R8G8B8Masks[2] && alphaMask == R8G8B8Masks[3]) { // R8G8B8 type = R8G8B8; } else { // Unsupported 24bit RGB image } } else if (bitCount == 32) { if (redMask == A8B8G8R8Masks[0] && greenMask == A8B8G8R8Masks[1] && blueMask == A8B8G8R8Masks[2] && alphaMask == A8B8G8R8Masks[3]) { // A8B8G8R8 type = A8B8G8R8; } else if (redMask == X8B8G8R8Masks[0] && greenMask == X8B8G8R8Masks[1] && blueMask == X8B8G8R8Masks[2] && alphaMask == X8B8G8R8Masks[3]) { // X8B8G8R8 type = X8B8G8R8; } else if (redMask == A8R8G8B8Masks[0] && greenMask == A8R8G8B8Masks[1] && blueMask == A8R8G8B8Masks[2] && alphaMask == A8R8G8B8Masks[3]) { // A8R8G8B8 type = A8R8G8B8; } else if (redMask == X8R8G8B8Masks[0] && greenMask == X8R8G8B8Masks[1] && blueMask == X8R8G8B8Masks[2] && alphaMask == X8R8G8B8Masks[3]) { // X8R8G8B8 type = X8R8G8B8; } else { // Unsupported 32bit RGB image } } } else { // YUV or LUMINANCE image } return type; } private static int[] DdsDecodeDxt1(int width, int height, int offset, byte[] buffer, DdsOrder order) { var pixels = new int[4 * width * height]; var index = offset; var w = (width + 3) / 4; var h = (height + 3) / 4; for (var i = 0; i < h; i++) { for (var j = 0; j < w; j++) { var c0 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var c1 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; for (var k = 0; k < 4; k++) { if (4 * i + k >= height) break; var t0 = (buffer[index] & 0x03); var t1 = (buffer[index] & 0x0C) >> 2; var t2 = (buffer[index] & 0x30) >> 4; var t3 = (buffer[index++] & 0xC0) >> 6; pixels[4 * width * i + 4 * j + width * k + 0] = DdsGetDxtColor(c0, c1, 0xFF, t0, order); if (4 * j + 1 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 1] = DdsGetDxtColor(c0, c1, 0xFF, t1, order); if (4 * j + 2 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 2] = DdsGetDxtColor(c0, c1, 0xFF, t2, order); if (4 * j + 3 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 3] = DdsGetDxtColor(c0, c1, 0xFF, t3, order); } } } return pixels; } private static int[] DdsDecodeDxt2(int width, int height, int offset, byte[] buffer, DdsOrder order) { return DdsDecodeDxt3(width, height, offset, buffer, order); } private static int[] DdsDecodeDxt3(int width, int height, int offset, byte[] buffer, DdsOrder order) { var pixels = new int [4 * width * height]; var index = offset; var w = (width + 3) / 4; var h = (height + 3) / 4; var alphaTable = new int[16]; for (var i = 0; i < h; i++) { for (var j = 0; j < w; j++) { // create alpha table(4bit to 8bit) for (var k = 0; k < 4; k++) { var a0 = buffer[index++] & 0xFF; var a1 = buffer[index++] & 0xFF; // 4bit alpha to 8bit alpha alphaTable[4 * k + 0] = 17 * ((a0 & 0xF0) >> 4); alphaTable[4 * k + 1] = 17 * (a0 & 0x0F); alphaTable[4 * k + 2] = 17 * ((a1 & 0xF0) >> 4); alphaTable[4 * k + 3] = 17 * (a1 & 0x0F); } var c0 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var c1 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; for (var k = 0; k < 4; k++) { if (4 * i + k >= height) break; var t0 = (buffer[index] & 0x03); var t1 = (buffer[index] & 0x0C) >> 2; var t2 = (buffer[index] & 0x30) >> 4; var t3 = (buffer[index++] & 0xC0) >> 6; pixels[4 * width * i + 4 * j + width * k + 0] = DdsGetDxtColor(c0, c1, alphaTable[4 * k + 0], t0, order); if (4 * j + 1 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 1] = DdsGetDxtColor(c0, c1, alphaTable[4 * k + 1], t1, order); if (4 * j + 2 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 2] = DdsGetDxtColor(c0, c1, alphaTable[4 * k + 2], t2, order); if (4 * j + 3 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 3] = DdsGetDxtColor(c0, c1, alphaTable[4 * k + 3], t3, order); } } } return pixels; } private static int[] DdsDecodeDxt4(int width, int height, int offset, byte[] buffer, DdsOrder order) { return DdsDecodeDxt5(width, height, offset, buffer, order); } private static int[] DdsDecodeDxt5(int width, int height, int offset, byte[] buffer, DdsOrder order) { var pixels = new int [4 * width * height]; var index = offset; var w = (width + 3) / 4; var h = (height + 3) / 4; var alphaTable = new int[16]; for (var i = 0; i < h; i++) { for (var j = 0; j < w; j++) { // create alpha table var a0 = buffer[index++] & 0xFF; var a1 = buffer[index++] & 0xFF; var b0 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8 | (buffer[index + 2] & 0xFF) << 16; index += 3; var b1 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8 | (buffer[index + 2] & 0xFF) << 16; index += 3; alphaTable[0] = b0 & 0x07; alphaTable[1] = (b0 >> 3) & 0x07; alphaTable[2] = (b0 >> 6) & 0x07; alphaTable[3] = (b0 >> 9) & 0x07; alphaTable[4] = (b0 >> 12) & 0x07; alphaTable[5] = (b0 >> 15) & 0x07; alphaTable[6] = (b0 >> 18) & 0x07; alphaTable[7] = (b0 >> 21) & 0x07; alphaTable[8] = b1 & 0x07; alphaTable[9] = (b1 >> 3) & 0x07; alphaTable[10] = (b1 >> 6) & 0x07; alphaTable[11] = (b1 >> 9) & 0x07; alphaTable[12] = (b1 >> 12) & 0x07; alphaTable[13] = (b1 >> 15) & 0x07; alphaTable[14] = (b1 >> 18) & 0x07; alphaTable[15] = (b1 >> 21) & 0x07; var c0 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var c1 = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; for (var k = 0; k < 4; k++) { if (4 * i + k >= height) break; var t0 = buffer[index] & 0x03; var t1 = (buffer[index] & 0x0C) >> 2; var t2 = (buffer[index] & 0x30) >> 4; var t3 = (buffer[index++] & 0xC0) >> 6; pixels[4 * width * i + 4 * j + width * k + 0] = DdsGetDxtColor(c0, c1, DdsGetDxt5Alpha(a0, a1, alphaTable[4 * k + 0]), t0, order); if (4 * j + 1 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 1] = DdsGetDxtColor(c0, c1, DdsGetDxt5Alpha(a0, a1, alphaTable[4 * k + 1]), t1, order); if (4 * j + 2 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 2] = DdsGetDxtColor(c0, c1, DdsGetDxt5Alpha(a0, a1, alphaTable[4 * k + 2]), t2, order); if (4 * j + 3 >= width) continue; pixels[4 * width * i + 4 * j + width * k + 3] = DdsGetDxtColor(c0, c1, DdsGetDxt5Alpha(a0, a1, alphaTable[4 * k + 3]), t3, order); } } } return pixels; } private static int[] DdsReadA1R5G5B5(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int[4 * width * height]; for (var i = 0; i < height * width; i++) { var rgba = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var r = Bit5[(rgba & A1R5G5B5Masks[0]) >> 10]; var g = Bit5[(rgba & A1R5G5B5Masks[1]) >> 5]; var b = Bit5[rgba & A1R5G5B5Masks[2]]; var a = 255 * ((rgba & A1R5G5B5Masks[3]) >> 15); pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadX1R5G5B5(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int [4 * width * height]; for (var i = 0; i < height * width; i++) { var rgba = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var r = Bit5[(rgba & X1R5G5B5Masks[0]) >> 10]; var g = Bit5[(rgba & X1R5G5B5Masks[1]) >> 5]; var b = Bit5[(rgba & X1R5G5B5Masks[2])]; var a = 255; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadA4R4G4B4(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int [4 * width * height]; for (var i = 0; i < height * width; i++) { var rgba = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var r = 17 * ((rgba & A4R4G4B4Masks[0]) >> 8); var g = 17 * ((rgba & A4R4G4B4Masks[1]) >> 4); var b = 17 * (rgba & A4R4G4B4Masks[2]); var a = 17 * ((rgba & A4R4G4B4Masks[3]) >> 12); pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadX4R4G4B4(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int [4 * width * height]; for (var i = 0; i < height * width; i++) { var rgba = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var r = 17 * ((rgba & A4R4G4B4Masks[0]) >> 8); var g = 17 * ((rgba & A4R4G4B4Masks[1]) >> 4); var b = 17 * (rgba & A4R4G4B4Masks[2]); const int a = 255; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadR5G6B5(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int [4 * width * height]; for (var i = 0; i < height * width; i++) { var rgba = (buffer[index] & 0xFF) | (buffer[index + 1] & 0xFF) << 8; index += 2; var r = Bit5[((rgba & R5G6B5Masks[0]) >> 11)]; var g = Bit6[((rgba & R5G6B5Masks[1]) >> 5)]; var b = Bit5[((rgba & R5G6B5Masks[2]))]; const int a = 255; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadR8G8B8(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int [4 * width * height]; for (var i = 0; i < height * width; i++) { var b = buffer[index++] & 0xFF; var g = buffer[index++] & 0xFF; var r = buffer[index++] & 0xFF; var a = 255; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadA8B8G8R8(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; var pixels = new int [4 * width * height]; for (var i = 0; i < height * width; i++) { var r = buffer[index++] & 0xFF; var g = buffer[index++] & 0xFF; var b = buffer[index++] & 0xFF; var a = buffer[index++] & 0xFF; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadX8B8G8R8(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; int[] pixels = new int [4 * width * height]; for (int i = 0; i < height * width; i++) { var r = buffer[index++] & 0xFF; var g = buffer[index++] & 0xFF; var b = buffer[index++] & 0xFF; var a = 255; index++; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadA8R8G8B8(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; int[] pixels = new int [4 * width * height]; for (int i = 0; i < height * width; i++) { var b = buffer[index++] & 0xFF; var g = buffer[index++] & 0xFF; var r = buffer[index++] & 0xFF; var a = buffer[index++] & 0xFF; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int[] DdsReadX8R8G8B8(int width, int height, int offset, byte[] buffer, DdsOrder order) { var index = offset; int[] pixels = new int [4 * width * height]; for (int i = 0; i < height * width; i++) { var b = buffer[index++] & 0xFF; var g = buffer[index++] & 0xFF; var r = buffer[index++] & 0xFF; var a = 255; index++; pixels[i] = (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } return pixels; } private static int DdsGetDxtColor(int c0, int c1, int a, int t, DdsOrder order) { switch (t) { case 0: return DdsGetDxtColor1(c0, a, order); case 1: return DdsGetDxtColor1(c1, a, order); case 2: return (c0 > c1) ? ddsGetDXTColor2_1(c0, c1, a, order) : ddsGetDXTColor1_1(c0, c1, a, order); case 3: return (c0 > c1) ? ddsGetDXTColor2_1(c1, c0, a, order) : 0; } return 0; } private static int ddsGetDXTColor2_1(int c0, int c1, int a, DdsOrder order) { // 2*c0/3 + c1/3 var r = (2 * Bit5[(c0 & 0xFC00) >> 11] + Bit5[(c1 & 0xFC00) >> 11]) / 3; var g = (2 * Bit6[(c0 & 0x07E0) >> 5] + Bit6[(c1 & 0x07E0) >> 5]) / 3; var b = (2 * Bit5[c0 & 0x001F] + Bit5[c1 & 0x001F]) / 3; return (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } private static int ddsGetDXTColor1_1(int c0, int c1, int a, DdsOrder order) { // (c0+c1) / 2 var r = (Bit5[(c0 & 0xFC00) >> 11] + Bit5[(c1 & 0xFC00) >> 11]) / 2; var g = (Bit6[(c0 & 0x07E0) >> 5] + Bit6[(c1 & 0x07E0) >> 5]) / 2; var b = (Bit5[c0 & 0x001F] + Bit5[c1 & 0x001F]) / 2; return (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } private static int DdsGetDxtColor1(int c, int a, DdsOrder order) { var r = Bit5[(c & 0xFC00) >> 11]; var g = Bit6[(c & 0x07E0) >> 5]; var b = Bit5[(c & 0x001F)]; return (a << order.AlphaShift) | (r << order.RedShift) | (g << order.GreenShift) | (b << order.BlueShift); } private static int DdsGetDxt5Alpha(int a0, int a1, int t) { if (a0 > a1) switch (t) { case 0: return a0; case 1: return a1; case 2: return (6 * a0 + a1) / 7; case 3: return (5 * a0 + 2 * a1) / 7; case 4: return (4 * a0 + 3 * a1) / 7; case 5: return (3 * a0 + 4 * a1) / 7; case 6: return (2 * a0 + 5 * a1) / 7; case 7: return (a0 + 6 * a1) / 7; } else switch (t) { case 0: return a0; case 1: return a1; case 2: return (4 * a0 + a1) / 5; case 3: return (3 * a0 + 2 * a1) / 5; case 4: return (2 * a0 + 3 * a1) / 5; case 5: return (a0 + 4 * a1) / 5; case 6: return 0; case 7: return 255; } return 0; } } }