using System.Collections.Generic; using System.Linq; using Zenject; namespace InterVR.IF.VR.Glove.Installer { public class IF_VR_Glove_MonoInstaller : MonoInstaller { public List settings; public override void InstallBindings() { var settingsInstaller = settings.Cast(); foreach (var installer in settingsInstaller) { Container.Inject(installer); installer.InstallBindings(); } } } }